Winged Hive Tyrant is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying, haste The Will of the Hive Mind — Other creatures you control with counters on them have flying and haste.
Complete guide
Winged Hive Tyrant is a powerful Tyranid that acts as a beacon for your army, granting immediate mobility to those who have been enhanced. With the The Will of the Hive Mind ability, it transforms any creature with a counter into a swift, airborne threat. This makes it an essential engine for decks focusing on +1/+1 counters or specialized markers.
What It Does
Winged Hive Tyrant is a 4/4 creature with Flying and Haste. Its static ability, The Will of the Hive Mind, applies to all other creatures you control as long as they have at least one counter on them. These counters can be +1/+1 counters, keyword counters, or even negative counters like -1/-1 counters.
How It Resolves Step by Step
First, Winged Hive Tyrant enters the battlefield; because it has Haste, it can attack immediately. Second, the game constantly checks your other creatures for any type of counter. As soon as a counter is placed on another creature, it immediately gains Flying and Haste. If all counters are removed from a creature, it loses these bonuses instantly.
Common Mistakes
A common error is thinking only +1/+1 counters count. In reality, any counter—such as a shield counter or a stun counter—will activate the bonus. Additionally, remember that Winged Hive Tyrant only grants these abilities to 'other' creatures; it always has Flying and Haste itself regardless of whether it has a counter or not.
When to Play It
The best time to cast Winged Hive Tyrant is when you already have a board state of creatures with counters that are currently blocked by ground units. By dropping the Tyrant, you give your entire team the ability to fly over blockers and strike immediately.
Interaction examples
If you have Solemn Simulacrum on the battlefield and you place a +1/+1 counter on it while Winged Hive Tyrant is out, the Golem immediately gains Flying and Haste. This allows Solemn Simulacrum to attack through the air on the same turn the counter was applied.
If you name 'Tyranid' as Roaming Throne enters, it becomes a Tyranid. If you then place a counter on Roaming Throne, Winged Hive Tyrant grants it Flying and Haste. While Roaming Throne's double-trigger ability doesn't affect the Tyrant's static ability (since it isn't a triggered ability), the Throne becomes a massive flying threat.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Winged Hive Tyrant
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Legal formats
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Meta decks with Winged Hive Tyrant
No archived Top 8 deck with this card yet.



Solemn Simulacrum
Roaming Throne