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Wojek HalberdiersHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Gatecrash· February 1, 2013
Carte Magic Wojek Halberdiers

Wojek Halberdiers is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Battalion — Whenever this creature and at least two other creatures attack, this creature gains first strike until end of turn.

Complete guide

Wojek Halberdiers is a classic Boros staple that rewards you for being aggressive and building a board presence. By utilizing the Battalion mechanic, this Human Soldier becomes a formidable threat that can strike down blockers before they can even touch it. Understanding how to sequence your combat phase is key to making the most of this creature.

What It Does

Wojek Halberdiers features the Battalion keyword, which is a triggered ability that checks for a specific condition when you declare attackers. If you attack with Wojek Halberdiers and at least two other creatures simultaneously, the ability triggers. The result is that Wojek Halberdiers gains First Strike until the end of the turn, allowing it to deal damage in a separate, earlier combat damage step.

Step-by-Step Resolution

During the Declare Attackers step, you must choose all your attackers at once. If Wojek Halberdiers and at least two other creatures are selected, the Battalion ability is put onto the stack. Players can respond to this trigger with spells or abilities. Once the trigger resolves, Wojek Halberdiers gains First Strike. Crucially, the ability only checks the 'three or more attackers' condition at the moment you declare the attack; if one of the other creatures is removed from combat later, Wojek Halberdiers still keeps First Strike.

Common Mistakes

A frequent error is assuming all three creatures must attack the same target. Per official rulings, your three attacking creatures can be split among different players, planeswalkers, or battles and still trigger Battalion. Another mistake is trying to add attackers later; if you put a creature onto the battlefield 'tapped and attacking' via an effect after the initial declaration, that creature does not count toward the Battalion requirement.

When to Play It

This card excels in aggressive 'Weenie' decks where you can reliably have three creatures on the board by turn three. It forces your opponent into difficult blocking decisions, as a 3/2 with First Strike can kill most early-game blockers without taking damage in return. It is best deployed alongside low-cost creatures that can survive long enough to enter the red zone with the Halberdiers.

Interaction examples

Securing the Battalion

You control all three creatures. When you move to combat and declare all three as attackers, the Battalion ability triggers. Even if your opponent uses a removal spell on Esper Sentinel in response to the trigger, the ability has already fired. Wojek Halberdiers will resolve its ability and gain First Strike for the rest of the turn.

Maximizing Combat Damage

When attacking with these two plus one other creature, Wojek Halberdiers gains First Strike. Because First Strike creates an additional combat damage step, Wojek Halberdiers will deal damage first. This will trigger Professional Face-Breaker to create a Treasure token before your other creatures without First Strike even deal their damage in the regular combat damage step.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Wojek Halberdiers

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The three attacking creatures don't have to be attacking the same player, planeswalker, or battle.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Once a battalion ability has triggered, it doesn't matter how many creatures are still attacking when that ability resolves.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    The effects of battalion abilities vary from card to card. Read each card carefully.

    No other card is named in this ruling.

02

Legal formats

pioneermodernlegacypaupervintagepennycommanderoathbreakerpaupercommanderdueltlr
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