Absorb Identity is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.
How it works : Absorb Identity
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If the target creature is an illegal target as Absorb Identity tries to resolve, it won't resolve and none of its effects will happen. Shapeshifters you control won't become copies of the creature.
No other card is named in this ruling.
- #2· Wizards of the Coast
Either all Shapeshifters you control will become copies of the creature or none of them will.
No other card is named in this ruling.
- #3· Wizards of the Coast
If Shapeshifters you control do become copies of the creature, they'll use the copiable values of the creature as it last existed on the battlefield. They don't copy whether that creature was tapped or untapped, whether it had any counters on it, whether it had any Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.
No other card is named in this ruling.
- #4· Wizards of the Coast
If the creature that was returned was copying something else, the Shapeshifters that become copies of that creature will use the copiable values of that creature. In most cases, they will be copies of whatever that creature was copying. If it was copying a permanent or card with
in its mana cost, X is 0.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Biovisionary + Absorb Identity
- 1Cast Absorb Identity by paying
, returning Biovisionary from the battlefield to your hand, and causing all Shapeshifters you control to become a copy of Biovisionary until end of turn.
- 2If you control exactly three Shapeshifters, cast Biovisionary by paying
.
- 3At the beginning of your end step, each Biovisionary triggers.
- 4Resolve the first trigger, causing you to win the game.
Mirror-Mad Phantasm + Absorb Identity
- 1Cast Absorb Identity by paying
, returning Mirror-Mad Phantasm to your hand from the battlefield, and causing each Shapeshifter you control to become a copy of Mirror-Mad Phantasm until end of turn.
- 2Activate a Shapeshifter by paying
, shuffling it into your library and milling your entire library due to it not having a card named Mirror-Mad Phantasm in it.
Legal formats
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Meta decks with Absorb Identity
No archived Top 8 deck with this card yet.






