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Adaptive Training PostHow it works & interactions with other cards

By the ManaCount desk· 7 min read· Tarkir: Dragonstorm Commander· April 11, 2025
Carte Magic Adaptive Training Post

Adaptive Training Post is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever you cast an instant or sorcery spell, if this artifact has fewer than three charge counters on it, put a charge counter on it. Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it and you may choose new targets for the copy.

How it works : Adaptive Training Post

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    After Adaptive Training Post’s last ability resolves, the next instant or sorcery spell you cast that turn will be copied whether or not it has targets.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The copy created by Adaptive Training Post’s last ability resolves before the spell it’s copying. It resolves even if the original spell is countered before the copy is created.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If the spell has any targets, the copy will have the same targets unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If the spell that’s copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode or modes. You can’t choose different ones.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If the copied spell divides damage or distributes counters among a number of targets, the division and number of targets can’t be changed. If you choose new targets, you must choose the same number of targets.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If the spell that’s copied has an X whose value was determined as it was cast, the copy will have the same value of X.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    You can’t choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.

    No other card is named in this ruling.

  8. #8· Wizards of the Coast

    The copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Adaptive Training Post
+Expansion // Explosion
#1

Adaptive Training Post + Expansion // Explosion

Infinite magecraft triggers
  1. 1Cast the additional instant or sorcery by paying its mana cost.
  2. 2If Adaptive Training Post had two charge counters on it, it triggers, putting a charge counter on it.
  3. 3Holding priority, activate Adaptive Training Post by removing three charge counters from it, copying the next instant or sorcery spell you cast this turn.
  4. 4Cast Expansion by paying its mana cost, targeting the spell cast in step 1.
  5. 5Adaptive Training Post triggers, copying Expansion, with the copy targeting the original Expansion.
  6. 6Resolve the copy of Expansion, copying the original Expansion, with the copy targeting the original Expansion.
  7. 7Repeat step 5.
Adaptive Training Post
+Return the Favor
#2

Adaptive Training Post + Return the Favor

Infinite magecraft triggers
  1. 1Cast the additional instant or sorcery by paying its mana cost.
  2. 2If Adaptive Training Post had two charge counters on it, it triggers, putting a charge counter on it.
  3. 3Holding priority, activate Adaptive Training Post by removing three charge counters from it, copying the next instant or sorcery spell you cast this turn.
  4. 4Cast Return the Favor by paying its mana cost, targeting the spell cast in step 1.
  5. 5Adaptive Training Post triggers, copying Return the Favor, with the copy targeting the original Return the Favor.
  6. 6Resolve the copy of Return the Favor, copying the original Return the Favor, with the copy targeting the original Return the Favor.
  7. 7Repeat step 5.
Adaptive Training Post
+Reverberate
#3

Adaptive Training Post + Reverberate

Infinite magecraft triggers
  1. 1Cast the additional instant or sorcery by paying its mana cost.
  2. 2If Adaptive Training Post had two charge counters on it, it triggers, putting a charge counter on it.
  3. 3Holding priority, activate Adaptive Training Post by removing three charge counters from it, copying the next instant or sorcery spell you cast this turn.
  4. 4Cast Reverberate by paying its mana cost, targeting the spell cast in step 1.
  5. 5Adaptive Training Post triggers, copying Reverberate, with the copy targeting the original Reverberate.
  6. 6Resolve the copy of Reverberate, copying the original Reverberate, with the copy targeting the original Reverberate.
  7. 7Repeat step 5.
Adaptive Training Post
+Increasing Vengeance
#4

Adaptive Training Post + Increasing Vengeance

Infinite magecraft triggers
  1. 1Cast the additional instant or sorcery by paying its mana cost.
  2. 2If Adaptive Training Post had two charge counters on it, it triggers, putting a charge counter on it.
  3. 3Holding priority, activate Adaptive Training Post by removing three charge counters from it, copying the next instant or sorcery spell you cast this turn.
  4. 4Cast Increasing Vengeance by paying its mana cost, targeting the spell cast in step 1.
  5. 5Adaptive Training Post triggers, copying Increasing Vengeance, with the copy targeting the original Increasing Vengeance.
  6. 6Resolve the copy of Increasing Vengeance, copying the original Increasing Vengeance, with the copy targeting the original Increasing Vengeance.
  7. 7Repeat step 5.
Adaptive Training Post
+Twincast
#5

Adaptive Training Post + Twincast

Infinite magecraft triggers
  1. 1Cast the additional instant or sorcery by paying its mana cost.
  2. 2If Adaptive Training Post had two charge counters on it, it triggers, putting a charge counter on it.
  3. 3Holding priority, activate Adaptive Training Post by removing three charge counters from it, copying the next instant or sorcery spell you cast this turn.
  4. 4Cast Twincast by paying its mana cost, targeting the spell cast in step 1.
  5. 5Adaptive Training Post triggers, copying Twincast, with the copy targeting the original Twincast.
  6. 6Resolve the copy of Twincast, copying the original Twincast, with the copy targeting the original Twincast.
  7. 7Repeat step 5.
Adaptive Training Post
+Reiterate
#6

Adaptive Training Post + Reiterate

Infinite magecraft triggers
  1. 1Cast the additional instant or sorcery by paying its mana cost.
  2. 2If Adaptive Training Post had two charge counters on it, it triggers, putting a charge counter on it.
  3. 3Holding priority, activate Adaptive Training Post by removing three charge counters from it, copying the next instant or sorcery spell you cast this turn.
  4. 4Cast Reiterate by paying its mana cost, targeting the spell cast in step 1.
  5. 5Adaptive Training Post triggers, copying Reiterate, with the copy targeting the original Reiterate.
  6. 6Resolve the copy of Reiterate, copying the original Reiterate, with the copy targeting the original Reiterate.
  7. 7Repeat step 5.
Adaptive Training Post
+Flare of Duplication
#7

Adaptive Training Post + Flare of Duplication

Infinite magecraft triggers
  1. 1Cast the additional instant or sorcery by paying its mana cost.
  2. 2If Adaptive Training Post had two charge counters on it, it triggers, putting a charge counter on it.
  3. 3Holding priority, activate Adaptive Training Post by removing three charge counters from it, copying the next instant or sorcery spell you cast this turn.
  4. 4Cast Flare of Duplication by paying its mana cost, targeting the spell cast in step 1.
  5. 5Adaptive Training Post triggers, copying Flare of Duplication, with the copy targeting the original Flare of Duplication.
  6. 6Resolve the copy of Flare of Duplication, copying the original Flare of Duplication, with the copy targeting the original Flare of Duplication.
  7. 7Repeat step 5.
Adaptive Training Post
+Insidious Will
#8

Adaptive Training Post + Insidious Will

Infinite magecraft triggers
  1. 1Cast the additional instant or sorcery by paying its mana cost.
  2. 2If Adaptive Training Post had two charge counters on it, it triggers, putting a charge counter on it.
  3. 3Holding priority, activate Adaptive Training Post by removing three charge counters from it, copying the next instant or sorcery spell you cast this turn.
  4. 4Cast Insidious Will by paying its mana cost, targeting the spell cast in step 1.
  5. 5Adaptive Training Post triggers, copying Insidious Will, with the copy targeting the original Insidious Will.
  6. 6Resolve the copy of Insidious Will, copying the original Insidious Will, with the copy targeting the original Insidious Will.
  7. 7Repeat step 5.
03

Legal formats

legacyvintagecommanderoathbreakerdueltlr
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Meta decks with Adaptive Training Post

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Official source