Aetherplasm is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever this creature blocks a creature, you may return this creature to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
How it works : Aetherplasm
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Although the creature that enters the battlefield is blocking, it was never declared as a blocking creature for the purposes of abilities that trigger whenever a creature blocks (such as Aetherplasm's ability, for example).
No other card is named in this ruling.
- #2· Wizards of the Coast
Aetherplasm will return to your hand before any combat damage is assigned.
No other card is named in this ruling.
- #3· Wizards of the Coast
If you want, you can return Aetherplasm to your hand and not put anything onto the battlefield. The attacking creature will still be considered blocked, so it won't be able to deal combat damage to you unless it has trample or a similar ability.
No other card is named in this ruling.
- #4· Wizards of the Coast
The creature you put onto the battlefield may be the Aetherplasm you just returned to your hand. This allows it to dodge abilities like Deathgazer's.
No other card is named in this ruling.
- #5· Wizards of the Coast
The creature you put onto the battlefield from your hand is blocking the attacking creature, even if the block couldn't legally be declared (for example, if that creature enters tapped, or it can't block, or the attacking creature has protection from it).
No other card is named in this ruling.
Legal formats
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Meta decks with Aetherplasm
No archived Top 8 deck with this card yet.




