Annul is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Counter target artifact or enchantment spell.
Complete guide
Annul is a hyper-efficient blue response designed to shut down some of the most powerful permanents in Magic: The Gathering. For just a single blue mana, you can prevent a game-ending artifact or enchantment from ever reaching the battlefield.
What Annul Does
Annul is a specialized counterspell that targets a spell on the stack, provided that spell has the type 'artifact' or 'enchantment.' If the target spell is successfully countered, it is moved directly from the stack to its owner's graveyard without resolving, meaning any 'enters the battlefield' abilities it possesses will not trigger.
Resolution Step-by-Step
First, your opponent must cast an artifact or enchantment spell, putting it on the stack. In response, you cast Annul, choosing that spell as the target. If no one else has further responses, Annul resolves, checks that the target is still a legal artifact or enchantment spell, and removes it from the stack. The countered card is placed in the graveyard, and Annul is then placed in your graveyard.
Common Mistakes
A common error is attempting to use Annul on an artifact or enchantment that is already on the battlefield; Annul only targets spells, not permanents. Additionally, Annul cannot target artifact or enchantment lands (like the Seat of the Synod) because lands are played, not cast, and never exist as spells on the stack.
When to Play It
Annul is best utilized in formats where powerful artifacts or enchantments define the meta. Because it costs only one mana, it allows you to develop your board state while still holding up a defensive measure against your opponent's most dangerous utility cards or win conditions.
Interaction examples
If your opponent casts a powerful artifact, you could use Counterspell for two blue mana or Annul for one. By choosing Annul, you save mana to cast another spell on your turn, effectively dealing with the threat with greater efficiency.
When your opponent casts an enchantment, using An Offer You Can't Refuse would give them two Treasure tokens. However, by using Annul instead, you counter the spell without providing your opponent any resources, keeping them behind on mana development.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Annul
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Legal formats
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Meta decks with Annul
No archived Top 8 deck with this card yet.



Counterspell
An Offer You Can't Refuse