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Rules guide · Legendary Creature

Atarka, World RenderHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Tarkir: Dragonstorm Commander· April 11, 2025
Carte Magic Atarka, World Render

Atarka, World Render is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn.

Complete guide

Atarka, World Render is the ultimate apex predator for any Dragon-themed deck. By granting your draconic army double strike, she ensures that your aerial assault deals devastating damage to your opponents. Let's explore how this legendary dragon turns every combat phase into a potential game-ending swing.

Unpacking the World Render

Atarka, World Render is a massive 6/4 creature with Flying and Trample. Her most impactful feature is her triggered ability: whenever a Dragon you control attacks, it gains double strike until end of turn. This includes Atarka herself, effectively making her a 12-power threat in the air if unblocked.

Step-by-Step Resolution

When you declare attackers, Atarka's ability triggers for every creature you control with the Dragon subtype that is being declared as an attacker. These triggers go on the stack after attackers are declared but before blockers are chosen. Once these abilities resolve, your Dragons gain double strike, allowing them to deal both first-strike and regular combat damage.

Common Timing Mistakes

A common mistake is assuming that Dragons entering the battlefield already attacking (such as through certain 'tapped and attacking' effects) will trigger Atarka. Her ability only triggers when a Dragon is specifically declared as an attacker during the Declare Attackers step. Furthermore, if Atarka is removed from the battlefield after the ability has triggered and resolved, the Dragons will still keep double strike until the end of the turn.

When to Unleash the Dragon

Atarka is best played when you already have a board presence of Dragons or can protect her for one turn cycle. Because she has trample, the double strike she grants is exceptionally lethal, as any first-strike damage exceeding a blocker's toughness will carry over to the player or planeswalker, followed by the second strike.

Interaction examples

The Trample Overrun

If Craterhoof Behemoth enters the battlefield while Atarka is present, Atarka becomes significantly larger. When Atarka attacks, her ability triggers to give herself double strike. Combined with the massive power boost and trample from Craterhoof Behemoth, she will deal her increased power twice, with any excess damage from both strikes trampling over blockers directly to the opponent.

Subtype Synergy

When you attack with both Atarka and Etali, Primal Storm, only Atarka's ability triggers for herself. Since Etali is an Elder Dinosaur and not a Dragon, it does not gain double strike from Atarka's ability. You will still get Etali's library-exiling trigger, but it will only deal regular combat damage unless other effects are present.

Solo Flight

Even without other creatures, Atarka is a self-contained threat. When she attacks alone, her ability triggers, targeting herself. She gains double strike, and because she has trample, she can potentially deal 6 damage during the first-strike combat damage step and another 6 damage during the normal combat damage step.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Atarka, World Render

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

pioneermodernlegacyvintagepennycommanderoathbreakerduel
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