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Rules guide · Sorcery

Auntie's SentenceHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Lorwyn Eclipsed· January 23, 2026
Carte Magic Auntie's Sentence

Auntie's Sentence is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Choose one — • Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card. • Target creature gets -2/-2 until end of turn.

Complete guide

Auntie's Sentence is a versatile black sorcery that offers flexibility depending on the state of the battlefield. Whether you need to strip a threat from your opponent's hand or remove a small creature from play, this card provides essential utility for two mana. Its modal nature ensures it is rarely a dead draw in your hand.

Choosing Your Mode

Auntie's Sentence is a modal spell, meaning you must choose one of its two effects as you cast it. The first mode targets an opponent and allows you to look at their hand to discard a nonland permanent card. The second mode targets a creature to give it -2/-2 until the end of the turn. Once you choose a mode and pay the mana cost, you cannot change your mind later in the casting process.

Step-by-Step Resolution

If you choose the first mode, the spell targets an opponent. Upon resolution, that player reveals their entire hand. You then select one nonland permanent card—such as a creature, enchantment, or artifact—and that player moves it to their graveyard. If you choose the second mode, the spell targets a creature. Upon resolution, that creature's power and toughness are reduced by 2. If its toughness reaches 0 or less, it is put into its owner's graveyard as a state-based action.

Strategic Timing

Since Auntie's Sentence is a sorcery, you can only cast it during your main phase when the stack is empty. Use the discard mode early in the game to disrupt your opponent's curve or reveal their strategy. Use the removal mode to pick off utility creatures or weaken a blocker before you move to your combat phase.

Common Pitfalls

Remember that the first mode specifies a 'nonland permanent card.' You cannot force an opponent to discard an instant, a sorcery, or a land card. Additionally, because the spell requires a target for either mode, you cannot cast it if your opponent has hexproof (for the first mode) or if there are no legal creature targets (for the second mode).

Interaction examples

Disrupting the Library Search

If your opponent uses Demonic Tutor to find a powerful permanent, you can use your following turn to cast Auntie's Sentence. By choosing the first mode, you can look at their hand and force them to discard the specific nonland permanent they just searched for before they have the chance to play it.

Setting Up a Reanimate

You can target yourself with certain discard spells, but Auntie's Sentence specifically targets an 'opponent.' You can use the first mode to force an opponent to discard a massive creature card. Once that creature is in their graveyard, you can then cast Reanimate to put that creature onto the battlefield under your control.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Auntie's Sentence

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacypaupervintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemypaupercommanderdueltlr
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