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Rules guide · Instant

Auroral ProcessionHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Tarkir: Dragonstorm· April 11, 2025
Carte Magic Auroral Procession

Auroral Procession is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Return target card from your graveyard to your hand.

Complete guide

Auroral Procession is a versatile utility spell in the Simic colors that ensures your best resources are never truly gone. Whether you need to recover a key piece of your strategy or simply want to reuse a powerful spell, this instant-speed retrieval tool keeps your hand stocked and your opponent guessing.

What It Does

Auroral Procession is a simple yet effective regrowth effect. For two mana, it allows you to choose any card currently sitting in your graveyard and put it back into your hand. Because it is an instant, you can perform this action at the end of an opponent's turn or in response to an effect that might exile your graveyard.

Step-by-Step Resolution

When you cast Auroral Procession, you must choose a target card in your graveyard immediately. If that card is still in your graveyard when the spell attempts to resolve, you move the card from the graveyard to your hand. Note that Auroral Procession itself is on the stack while it is resolving, so it cannot be the target of its own effect to create an infinite loop.

Common Mistakes

Players often forget that the target is chosen upon casting. If an opponent uses an effect to exile the targeted card in response, Auroral Procession will lose its only target and fail to resolve (fizzle), meaning you won't get to choose a different card. Additionally, remember that this card returns a 'card', not just a permanent, so instants and sorceries are fair game.

When to Play It

This card is best used reactively. Holding up mana for Auroral Procession allows you to represent counter-magic or removal, then use your mana to recover a card if your opponent doesn't play anything worth responding to. It is also excellent for recovering from a board wipe or retrieving a silver bullet needed for a specific matchup.

Interaction examples

Double the Control

After you use Counterspell to stop an opponent's threat, you can cast Auroral Procession to return that same Counterspell to your hand. This allows you to tax your opponent's resources while maintaining a defensive grip on the game.

Repeating Removal

If you have already cast Beast Within to deal with a problematic permanent, you can cast Auroral Procession at the end of your opponent's turn to get it back. This ensures you have another answer ready for the next threat they play.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Auroral Procession

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Shigeki, Jukai Visionary
+Early Harvest
+Auroral Procession
#1

Shigeki, Jukai Visionary + Early Harvest + Auroral Procession

Infinite storm countInfinite self-discard triggersInfinite magecraft triggersInfinite mana basic lands you control can produce
  1. 1Activate all basic lands you control by tapping them, adding at least {5}{G}{G}{G}{G}{G}{U}.
  2. 2Cast Early Harvest by paying {1}{G}{G}, untapping all basic lands you control.
  3. 3Activate Shigeki's channel ability by paying {4}{G}{G} and discarding it, returning Early Harvest and Auroral Procession from your graveyard to your hand.
  4. 4Cast Auroral Procession by paying {G}{U}, returning Shigeki to your hand from your graveyard.
  5. 5Repeat.
Shigeki, Jukai Visionary
+Reset
+Auroral Procession
#2

Shigeki, Jukai Visionary + Reset + Auroral Procession

Infinite storm countInfinite self-discard triggersInfinite magecraft triggersInfinite mana basic lands you control can produce
  1. 1During an opponent's turn, activate all lands you control by tapping them, adding at least {4}{G}{G}{G}{U}{U}{U}.
  2. 2Cast Reset by paying {U}{U}, untapping all basic lands you control.
  3. 3Activate Shigeki's channel ability by paying {4}{G}{G} and discarding it, returning Reset and Auroral Procession from your graveyard to your hand.
  4. 4Cast Auroral Procession by paying {G}{U}, returning Shigeki to your hand from your graveyard.
  5. 5Repeat.
03

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemydueltlr
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