Awakener Druid is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
When this creature enters, target Forest becomes a 4/5 green Treefolk creature for as long as this creature remains on the battlefield. It's still a land.
How it works : Awakener Druid
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Awakener Druid's ability affects a land with the land type Forest, not necessarily a land with the name Forest.
No other card is named in this ruling.
- #2· Wizards of the Coast
Awakener Druid's ability is mandatory. When it enters, you must target a Forest (if there is one), even if you don't control that Forest.
No other card is named in this ruling.
- #3· Wizards of the Coast
If Awakener Druid leaves the battlefield before its "enters" ability resolves, nothing happens to the targeted Forest when that ability resolves. It won't become a creature.
No other card is named in this ruling.
- #4· Wizards of the Coast
If the targeted Forest entered this turn, it will be affected by "summoning sickness" once it becomes a Treefolk. You won't be able to attack with it or use its activated abilities that have
in the cost (including its mana ability).
No other card is named in this ruling.
- #5· Wizards of the Coast
If Awakener Druid and the Treefolk are dealt lethal damage at the same time, both will be destroyed. However, if Awakener Druid leaves the battlefield before the Treefolk is dealt damage, it will immediately revert to being just a land and thus can't be dealt damage.
No other card is named in this ruling.
Legal formats
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Meta decks with Awakener Druid
No archived Top 8 deck with this card yet.




