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Balduvian Trading PostHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Masters Edition II· September 22, 2008
Carte Magic Balduvian Trading Post

Balduvian Trading Post is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

If this land would enter, sacrifice an untapped Mountain instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{R}. {1}, {T}: This land deals 1 damage to target attacking creature.

Complete guide

Balduvian Trading Post is a unique utility land from the Alliances set that offers explosive mana ramp at a cost. It serves as a specialized land that replaces a basic resource to provide both colorless and red mana, alongside a defensive ability to pick off attackers. Understanding its replacement effect is key to ensuring you don't lose it before it even touches the board.

The Entry Requirement

Balduvian Trading Post has a static ability that creates a replacement effect. As it attempts to enter the battlefield, you must sacrifice an untapped Mountain. This is not a triggered ability; it happens before the land is actually on the battlefield. If you cannot or choose not to sacrifice an untapped Mountain, the card goes directly to your graveyard instead.

Step-by-Step Resolution

First, you attempt to play the land or put it into play via an effect. Second, while the land is still in limbo, you choose an untapped Mountain you control to sacrifice. Third, if you sacrificed the Mountain, the Trading Post enters the battlefield; otherwise, it is placed in the graveyard. Once on the field, it can be tapped to add both one colorless and one red mana to your mana pool simultaneously, or you can pay one mana and tap it to deal 1 damage to an attacking creature.

Strategic Timing and Mana Production

Because it requires an untapped Mountain, you cannot tap that Mountain for mana and then sacrifice it to the Trading Post's effect. The best time to play this land is during your main phase when you have an excess Mountain that you haven't used yet. Note that because it produces two types of mana, it interacts uniquely with effects that check mana types.

Common Mistakes to Avoid

A common error is trying to play Balduvian Trading Post as your first land; since you have no Mountain to sacrifice, it will go straight to the graveyard. Also, remember that the damage ability only targets 'attacking' creatures, meaning it can only be activated during the combat phase after attackers have been declared.

Interaction examples

Basic Sacrifice Mechanic

You have a basic Mountain on the field. You play Balduvian Trading Post for your turn. As it enters, you sacrifice the untapped Mountain. The Trading Post successfully enters the battlefield, effectively turning your one red mana source into a source that provides two mana (one colorless, one red).

Interacting with Opponent's Lands

If your opponent controls Balduvian Trading Post, your Exotic Orchard can tap for either Colorless or Red mana. This is because Balduvian Trading Post has the potential to produce both types, and Exotic Orchard allows you to choose one of those types to add to your pool.

Commander Mana Identity

In a Commander game, if your commander's color identity includes Red, Command Tower can produce Red mana. While Balduvian Trading Post also produces Colorless mana, Command Tower is restricted by color identity, meaning it cannot produce the Colorless mana specifically if the identity is only Red, though it functions normally as a multicolored land base.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Balduvian Trading Post

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    You sacrifice the Mountain before this card is put onto the battlefield, and do so no matter how it is put onto the battlefield.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    This card produces two different types of mana. If an effect adds one mana of the same type as the mana produced by this card, you choose which of the two types it produces.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Bruce Banner // The Incredible Hulk
+Balduvian Trading Post
+Bear Umbra
#1

Bruce Banner // The Incredible Hulk + Balduvian Trading Post + Bear Umbra

Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite combat phasesInfinite mana lands you control can produce
  1. 1Declare The Incredible Hulk as an attacker, triggering the ability given to it by Bear Umbra, untapping all lands you control.
  2. 2Holding priority, activate a land other than Balduvian Trading Post by tapping it, adding at least {1}.
  3. 3Activate Balduvian Trading Post's second ability by paying {1} and tapping it, dealing 1 damage to The Incredible Hulk.
  4. 4The Incredible Hulk triggers, putting a +1/+1 counter on it and then untapping it and causing you to gain an additional combat phase after this one.
  5. 5Repeat each combat phase.
Bruce Banner // The Incredible Hulk
+Balduvian Trading Post
+Sword of Feast and Famine
#2

Bruce Banner // The Incredible Hulk + Balduvian Trading Post + Sword of Feast and Famine

Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite combat phasesInfinite mana lands you control can produce
  1. 1Deal combat damage using The Incredible Hulk.
  2. 2Sword of Feast and Famine triggers. Holding priorty, activate a land other than Balduvian Trading Post by tapping it, adding at least {1}.
  3. 3Activate Balduvian Trading Post's second ability by paying {1} and tapping it, dealing 1 damage to The Incredible Hulk.
  4. 4The Incredible Hulk triggers, putting a +1/+1 counter on it and then untapping it and causing you to gain an additional combat phase after this one.
  5. 5Resolve the Sword of Feast and Famine trigger, untapping all lands you control.
  6. 6Repeat each combat phase.
Bruce Banner // The Incredible Hulk
+Balduvian Trading Post
+Pip-Boy 3000
#3

Bruce Banner // The Incredible Hulk + Balduvian Trading Post + Pip-Boy 3000

Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite combat phasesInfinite mana lands you control can produce
  1. 1Declare The Incredible Hulk as an attacker, triggering the ability given to it by Pip-Boy 3000, untapping all lands you control.
  2. 2Holding priority, activate a land other than Balduvian Trading Post by tapping it, adding at least {1}.
  3. 3Activate Balduvian Trading Post's second ability by paying {1} and tapping it, dealing 1 damage to The Incredible Hulk.
  4. 4The Incredible Hulk triggers, putting a +1/+1 counter on it and then untapping it and causing you to gain an additional combat phase after this one.
  5. 5Repeat each combat phase.
Frantic Search
+Kitsa, Otterball Elite
+Minamo, School at Water's Edge
+Balduvian Trading Post
#4

Frantic Search + Kitsa, Otterball Elite + Minamo, School at Water's Edge + Balduvian Trading Post

Infinite self-discard triggersInfinite draw triggersInfinite lootingNear-infinite magecraft triggers
  1. 1Activate Balduvian Trading Post and another land by tapping them, adding at least {2}{U}.
  2. 2Cast Frantic Search by paying {2}{U}.
  3. 3Kitsa's prowess ability triggers, giving it +1/+1 until end of turn.
  4. 4Holding priority, activate Kitsa's second ability by paying {2} and tapping it, copying Frantic Search.
  5. 5Resolve the copy of Frantic Search, causing you to loot twice and untap Minamo, Balduvian Trading Post and another land.
  6. 6Activate Balduvian Trading Post and another land by tapping them, adding at least {2}{U}.
  7. 7Activate Minamo's second ability by paying {U} and tapping it, untapping Kitsa.
  8. 8Repeat from step 4.
The Enigma Jewel // Locus of Enlightenment
+Deserted Temple
+Balduvian Trading Post
#5

The Enigma Jewel // Locus of Enlightenment + Deserted Temple + Balduvian Trading Post

Infinite mana lands you control can produceInfinite colorless manaInfinite red manaInfinite untap of lands you control
  1. 1Activate Balduvian Trading Post by tapping it, adding {C}{R}.
  2. 2Activate Deserted Temple's second ability by paying {1} and tapping it, targeting itself.
  3. 3Locus of Enlightenment triggers, copying Deserted Temple's ability, targeting Balduvian Trading Post.
  4. 4Resolve both Deserted Temple abilities, untapping it and Balduvian Trading Post.
  5. 5Repeat.
Staff of Domination
+Nyxbloom Ancient
+Blossom Dryad
+Balduvian Trading Post
#6

Staff of Domination + Nyxbloom Ancient + Blossom Dryad + Balduvian Trading Post

Infinite card drawInfinite colorless manaInfinite draw triggersInfinite lifegain
  1. 1Activate Balduvian Trading Post by tapping it, adding {C}{C}{C}{R}{R}{R} due to Nyxbloom Ancient
  2. 2Activate Blossom Dryad by tapping it, untapping Balduvian Trading Post
  3. 3Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Blossom Dryad.
  4. 4Activate Staff of Domination's first ability by paying {1}, untapping it.
  5. 5Repeat.
Candelabra of Tawnos
+Trazyn the Infinite
+Minamo, School at Water's Edge
+Lotus Field
#7

Candelabra of Tawnos + Trazyn the Infinite + Minamo, School at Water's Edge + Lotus Field

Infinite colored manaInfinite colorless manaInfinite untap of lands you control
  1. 1Activate Lotus Field by tapping it, adding {U}{U}{U}.
  2. 2Activate Balduvian Trading Post by tapping it, adding {C}{R}.
  3. 3Activate Trazyn by paying {3} and tapping it, untapping Minamo, Lotus Field and Balduvian Trading Post.
  4. 4Activate Minamo's second ability by paying {U}, untapping Trazyn.
  5. 5Repeat from step 3.
Staff of Domination
+Nyxbloom Ancient
+Ley Druid
+Balduvian Trading Post
#8

Staff of Domination + Nyxbloom Ancient + Ley Druid + Balduvian Trading Post

Infinite card drawInfinite colorless manaInfinite draw triggersInfinite lifegain
  1. 1Activate Balduvian Trading Post by tapping it, adding {C}{C}{C}{R}{R}{R} due to Nyxbloom Ancient
  2. 2Activate Ley Druid by tapping it, untapping Balduvian Trading Post
  3. 3Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Ley Druid.
  4. 4Activate Staff of Domination's first ability by paying {1}, untapping it.
  5. 5Repeat.
03

Legal formats

legacyvintagecommanderoathbreakerduelpremodernpredhtlr
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