Bazaar of Wonders is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
When this enchantment enters, exile all graveyards. Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.
How it works : Bazaar of Wonders
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Spy Kit + Bazaar of Wonders
- 1Whenever a player casts a nonlegendary creature spell, Bazaar of Wonders' second ability triggers, countering that spell, as the creature with Spy Kit attached will share a name with that spell.
Immortal Coil + Fractured Identity + Bazaar of Wonders
- 1Cast Fractured Identity by paying
, exiling Immortal Coil and causing each opponent to create a token copy of it.
- 2Cast Bazaar of Wonders by paying
.
- 3Bazaar of Wonders enters the battlefield, exiling all cards from all graveyards.
- 4Each opponent's Immortal Coil triggers, causing them to lose the game.
Legal formats
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Meta decks with Bazaar of Wonders
No archived Top 8 deck with this card yet.







