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Belbe's PercherHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Nemesis· February 14, 2000
Carte Magic Belbe's Percher

Belbe's Percher is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Flying This creature can block only creatures with flying.

Complete guide

Belbe's Percher is a classic black creature that demonstrates the double-edged nature of early evasive threats. While it excels at soaring over ground-based defenses to chip away at your opponent's life total, its airborne nature limits how it can contribute to your own defense. Mastering this Bird means understanding exactly when its restrictive blocking ability matters most.

What It Does

Belbe's Percher is a 2/2 creature with Flying for three mana. However, it carries a specific keyword restriction: it can only block other creatures that also have Flying. This makes it an offensive tool rather than a versatile blocker, as it will simply watch non-flying attackers pass by on the ground.

How It Resolves Step by Step

When you cast Belbe's Percher, it enters the battlefield like any other creature. Once it is on the field, its continuous ability 'This creature can block only creatures with flying' is always active. During your opponent's Declare Attackers step, if they attack with a ground creature, you cannot choose Belbe's Percher as a blocker. If they attack with a creature that has Flying, you may then choose to assign Belbe's Percher to block it during your Declare Blockers step.

Common Mistakes

A frequent error is assuming that just because a creature is 'held aloft' by an effect, it counts as having Flying. If a creature does not explicitly have the Flying keyword at the moment blocks are declared, Belbe's Percher cannot legally block it. Additionally, remember that Belbe's Percher itself can still be blocked by creatures with Reach, even though it cannot block ground creatures back.

When to Play It

Belbe's Percher is best utilized in aggressive decks that want to maintain pressure. Since it can't help you against a swarm of ground units, you should play it when you are the aggressor or when you specifically need to stop your opponent's own flyers from winning a race in the air.

Interaction examples

Ground Stall

If your opponent attacks you with Solemn Simulacrum, you cannot block it with Belbe's Percher because Solemn Simulacrum does not have Flying. Even though the Percher is available to block, the ground creature will deal damage to you unless you have another eligible blocker.

The Golem Choice

If you control Roaming Throne and choose 'Bird' as the creature type, it will not affect Belbe's Percher's abilities because Belbe's Percher has static abilities, not triggered abilities. If your opponent attacks with Roaming Throne, Belbe's Percher cannot block it because Roaming Throne lacks Flying.

Aerial Defense

When an opponent attacks with a 1/1 Bird token that has Flying, Belbe's Percher is legally allowed to block it. In this scenario, you can declare Belbe's Percher as a blocker, and the two creatures will engage in combat normally.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Belbe's Percher

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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legacypaupervintagecommanderoathbreakerpaupercommanderduelpremodernpredhtlr
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