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Rules guide · Instant

Bottle-Cap BlastHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Fallout· March 8, 2024
Carte Magic Bottle-Cap Blast

Bottle-Cap Blast is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

How it works : Bottle-Cap Blast

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Improvise doesn't change Bottle-Cap Blast's mana cost or mana value, and it can't reduce Bottle-Cap Blast's cost below {R}.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Excess damage has been dealt to a creature if the damage dealt to it is greater than lethal damage. Usually, this means damage greater than its toughness, although damage already marked on the creature is taken into account.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    For a planeswalker, excess damage means damage in excess of the planeswalker's loyalty (the number of loyalty counters it has on it). For a battle, excess damage means damage in excess of the battle's defense (the number of defense counters it has on it).

    No other card is named in this ruling.

Related cards and tokens

02

Legal formats

legacyvintagecommanderoathbreakerduel
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Meta decks with Bottle-Cap Blast

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Official source