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Rules guide · Legendary Creature

Brigid, Clachan's Heart // Brigid, Doun's MindHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Lorwyn Eclipsed· January 23, 2026
Carte Magic Brigid, Clachan's Heart // Brigid, Doun's Mind

Brigid, Clachan's Heart // Brigid, Doun's Mind is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever this creature enters or transforms into Brigid, Clachan's Heart, create a 1/1 green and white Kithkin creature token. At the beginning of your first main phase, you may pay {G}. If you do, transform Brigid. {T}: Add X {G} or X {W}, where X is the number of other creatures you control. At the beginning of your first main phase, you may pay {W}. If you do, transform Brigid.

How it works : Brigid, Clachan's Heart // Brigid, Doun's Mind

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Oko, Lorwyn Liege's color identity is green and blue, since its front face is blue, its rules text contains a green mana symbol, and its back face has a green color indicator as well as a blue mana symbol in its rules text.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    The first ability of Brigid, Doun's Mind is a mana ability. It doesn't use the stack and can't be responded to.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    The back face of a nonmodal double-faced card usually has a color indicator that defines its color.

    No other card is named in this ruling.

  8. #8· Wizards of the Coast

    In some rare cases, this permanent might transform while its triggered ability that allows you to pay mana to transform it is still on the stack. (For example, another effect might cause that ability to trigger an additional time.) In such a case, even if you pay mana as the triggered ability resolves, this permanent won't transform because it already transformed while the triggered ability was on the stack.

    No other card is named in this ruling.

  9. #9· Wizards of the Coast

    The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.

    No other card is named in this ruling.

  10. #10· Wizards of the Coast

    A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Staff of Domination
+Brigid, Clachan's Heart // Brigid, Doun's Mind
#1

Staff of Domination + Brigid, Clachan's Heart // Brigid, Doun's Mind

Infinite card drawInfinite draw triggersInfinite green manaInfinite lifegain
  1. 1Activate Brigid by tapping it, adding at least {G}{G}{G}{G}{G} or {W}{W}{W}{W}{W}
  2. 2Activate Staff of Domination's third ability by paying {3}, untapping Brigid.
  3. 3Activate Staff of Domination's first ability by paying {1}, untapping it.
  4. 4Repeat.
Derevi, Empyrial Tactician
+Emiel the Blessed
+Brigid, Clachan's Heart // Brigid, Doun's Mind
#2

Derevi, Empyrial Tactician + Emiel the Blessed + Brigid, Clachan's Heart // Brigid, Doun's Mind

Infinite untap of permanents you controlInfinite creature ETBInfinite creature LTBInfinite blinking
  1. 1Activate Brigid by tapping it, adding at least {G}{G}{G} or {W}{W}{W}
  2. 2Activate Emiel by paying {3}, blinking Derevi.
  3. 3When Derevi enters the battlefield, it triggers, untapping Brigid
  4. 4Repeat.
Gauntlets of Light
+Brigid, Clachan's Heart // Brigid, Doun's Mind
#3

Gauntlets of Light + Brigid, Clachan's Heart // Brigid, Doun's Mind

Infinite green manaInfinite white mana
  1. 1Activate Brigid by tapping it, adding at least {W}{W}{W}{W}
  2. 2Activate Gauntlets of Light by paying {2}{W}, untapping Brigid
  3. 3Repeat.
Brigid, Clachan's Heart // Brigid, Doun's Mind
+Formidable Speaker
+Halo Fountain
#4

Brigid, Clachan's Heart // Brigid, Doun's Mind + Formidable Speaker + Halo Fountain

Infinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite creature tokens
  1. 1Activate Brigid by tapping it, adding {W} for each other creature you control
  2. 2Activate Formidable Speaker by paying {1} and tapping it, untapping Halo Fountain.
  3. 3Activate Halo Fountain's second ability by paying {W}{W}, tapping it, untapping Brigid and untapping Formidable Speaker, causing you to draw a card.
  4. 4Activate Formidable Speaker by paying {1} and tapping it, untapping Halo Fountain.
  5. 5Activate Halo Fountain's first ability by paying {W}, tapping it and untapping Formidable Speaker, creating a 1/1 Citizen creature token.
  6. 6If you have at least {1}{W} available, repeat from step 4 until you don't have {1}{W} available.
  7. 7Repeat.
Ashaya, Soul of the Wild
+Scryb Ranger
+Brigid, Clachan's Heart // Brigid, Doun's Mind
#5

Ashaya, Soul of the Wild + Scryb Ranger + Brigid, Clachan's Heart // Brigid, Doun's Mind

Infinite green manaInfinite landfall triggersInfinite storm countInfinite white mana
  1. 1Activate Brigid by tapping it, adding at least {G}{G} or {W}{W}.
  2. 2Activate Scryb Ranger by returning it from the battlefield to your hand, untapping Brigid
  3. 3Cast Scryb Ranger by paying {1}{G}.
  4. 4Repeat.
Sword of the Paruns
+Brigid, Clachan's Heart // Brigid, Doun's Mind
#6

Sword of the Paruns + Brigid, Clachan's Heart // Brigid, Doun's Mind

Infinite green manaInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite white mana
  1. 1Activate Brigid by tapping it, adding at least {G}{G}{G}{G} or {W}{W}{W}{W}
  2. 2Activate Sword of the Paruns by paying {3}, untapping Brigid
  3. 3Repeat.
Temur Sabertooth
+Hyrax Tower Scout
+Brigid, Clachan's Heart // Brigid, Doun's Mind
#7

Temur Sabertooth + Hyrax Tower Scout + Brigid, Clachan's Heart // Brigid, Doun's Mind

Infinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite storm count
  1. 1Activate Brigid by tapping it, adding at least {G}{G}{G}{G}{G}.
  2. 2Activate Temur Sabertooth by paying {1}{G}, returning Hyrax Tower Scout from the battlefield to your hand.
  3. 3Cast Hyrax Tower Scout by paying {2}{G}.
  4. 4When Hyrax Tower Scout enters the battlefield, it triggers, untapping Brigid
  5. 5Repeat.
Wirewood Symbiote
+Mirror Entity
+Brigid, Clachan's Heart // Brigid, Doun's Mind
#8

Wirewood Symbiote + Mirror Entity + Brigid, Clachan's Heart // Brigid, Doun's Mind

Infinite creature ETBInfinite creature LTBInfinite green manaInfinite storm count
  1. 1Activate Brigid by tapping it, adding at least {G}{G}.
  2. 2Activate Wirewood Symbiote by returning it from the battlefield to your hand, untapping Brigid
  3. 3Cast Wirewood Symbiote by paying {G}.
  4. 4Activate Mirror Entity by paying {1}, giving creatures you control all creature types and base power and toughness 1/1 until end of turn.
  5. 5Repeat.
03

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemydueltlr
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