Clan Guildmage is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
,
: Target creature can't block this turn.
,
: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.
How it works : Clan Guildmage
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Activating Clan Guildmage’s first ability after a creature has blocked won’t remove the blocking creature from combat or cause the creature it blocked to become unblocked.
No other card is named in this ruling.
- #2· Wizards of the Coast
Clan Guildmage’s second ability doesn’t untap the land that becomes a creature.
No other card is named in this ruling.
02
Legal formats
historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawldueltlr
Commentaires
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Meta decks with Clan Guildmage
No archived Top 8 deck with this card yet.




