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Rules guide · Enchantment

CocoonHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Chronicles· July 1, 1995
Carte Magic Cocoon

Cocoon is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Enchant creature you control When this Aura enters, tap enchanted creature and put three pupa counters on this Aura. Enchanted creature doesn't untap during your untap step if this Aura has a pupa counter on it. At the beginning of your upkeep, remove a pupa counter from this Aura. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.

How it works : Cocoon

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If the Aura is moved to a different creature, the number of counters is unchanged.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The creature can still be untapped using spells and abilities.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Cocoon can be used on a tapped creature.

    No other card is named in this ruling.

02

Legal formats

legacyvintagecommanderoathbreakerdueloldschoolpremodernpredhtlr
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Meta decks with Cocoon

No archived Top 8 deck with this card yet.

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