Collar the Culprit is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Destroy target creature with toughness 4 or greater.
Complete guide
Collar the Culprit is a reliable white removal spell designed to take down the biggest threats on the battlefield. Whether it is a massive beast or a fortified guardian, this instant ensures that high-toughness creatures meet a swift end. It is a straightforward answer for players needing to clear the way against defensive powerhouses.
What It Does
Collar the Culprit is an instant-speed spell that targets a single creature. The only restriction for its target is that the creature must have a toughness of 4 or greater at the time the spell is cast and as it resolves.
Step-by-Step Resolution
First, you cast the spell by paying its mana cost and choosing a legal target with toughness 4 or more. Upon resolution, the game checks the target's toughness again; if it is still 4 or greater, the creature is destroyed and put into its owner's graveyard. If the creature's toughness was reduced below 4 in response, the spell fails to resolve.
Common Mistakes
Players often forget that toughness is checked twice. If an opponent uses an effect to shrink their creature's toughness to 3 or less before Collar the Culprit resolves, the target becomes illegal and the spell does nothing. Additionally, remember that 'Destroy' effects are stopped by Indestructible, even if the toughness requirement is met.
When to Play It
Since it is an instant, the best time to play it is during your opponent's combat phase or at the end of their turn. It is particularly effective against creatures that have been buffed by spells or equipment, as long as those bonuses push their toughness to 4 or higher.
Interaction examples
If your opponent uses Generous Gift to destroy one of your permanents, they leave behind a 3/3 Elephant token. Because this token only has 3 toughness, you cannot target it with Collar the Culprit unless you use another effect to increase that token's toughness to 4 or more first.
If you cast Collar the Culprit targeting a large creature and your opponent responds with Teferi's Protection, all their permanents phase out. Since phased-out permanents are treated as though they do not exist, Collar the Culprit will lose its target and fail to resolve when it tries to finish casting.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Collar the Culprit
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Legal formats
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Meta decks with Collar the Culprit
No archived Top 8 deck with this card yet.



Generous Gift
Teferi's Protection