Collectigull // Only the Best is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying, protection from common Whenever Collectigull attacks, reveal the top card of your library. If it's a Booster Fun card, you may put it into your hand. Return target Booster Fun card from your graveyard to your hand.
Complete guide
Collectigull is a high-flying Bird that rewards players for showing off their rarest treasures. With its unique protection and Adventure mode, it is the ultimate scout for a stylish deck. This card bridges the gap between your graveyard and the top of your library to ensure your hand stays full of flair.
What It Does
Collectigull is a 2/3 Bird with Flying and protection from common. This protection means it cannot be blocked, targeted, dealt damage, or enchanted/equipped by anything with a common rarity symbol. Additionally, whenever it attacks, it lets you peek at the top of your library for a 'Booster Fun' card—special treatments like borderless, showcase, or extended-art cards—to add to your hand. Its Adventure side, Only the Best, is a sorcery that recovers one of these special cards from your graveyard.
Resolving the Attack Trigger
When you declare Collectigull as an attacker, its triggered ability goes on the stack. Upon resolution, you reveal the top card of your library. You must check if the card is technically a 'Booster Fun' variant; if it is, you have the option to put it into your hand. If it is a standard frame card or you choose not to take it, the card remains on top of your library. Note that this is not a 'draw' effect, so it does not interact with abilities that trigger on drawing cards.
Protection and Rarity
A common mistake is forgetting that 'protection from common' applies to the current printing of the card in play. In Magic, rarity is determined by the set symbol on the specific physical card. If your opponent controls a card that has been printed as a common in any set, but the specific version they are using has a common (black) expansion symbol, Collectigull is safe from it. This includes tokens, which are generally treated as having no rarity and thus are not common unless specified.
Strategic Timing
Cast the Adventure side, Only the Best, early in the game to reclaim a powerful showcase card that was discarded or destroyed. Because Collectigull goes to the Exile zone after the Adventure resolves, you can cast the creature half later. Once on the battlefield, use its evasion to safely trigger its ability every turn, filtering your deck for your most visually impressive spells.
Interaction examples
If you control Roaming Throne with 'Bird' chosen as the creature type, Collectigull's attack trigger will fire twice. You will reveal the top card of your library; if it is a Booster Fun card, you take it. Then, you repeat the process for the new top card of your library, potentially netting two cards in a single swing.
If your opponent attempts to block Collectigull with a Solemn Simulacrum that has a silver (uncommon) or gold (rare) expansion symbol, the block is legal. However, if they are using a version of Solemn Simulacrum from a set where it was printed as a common (like certain Commander sets), Collectigull's protection from common prevents it from being blocked by that specific card.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Collectigull // Only the Best
Original English text — Wizards of the Coast / Scryfall
- #1· Scryfall
The Commander RC has ruled that if your name is printed on the bottom of a Heroes of the Realm card, that card is legal for you in Commander.
No other card is named in this ruling.
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Meta decks with Collectigull // Only the Best
No archived Top 8 deck with this card yet.



Roaming Throne
Solemn Simulacrum