Combustible Gearhulk is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
First strike When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.
How it works : Combustible Gearhulk
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
While Combustible Gearhulk's triggered ability is resolving, no player may take any actions other than those specified by the Gearhulk. Once the opponent makes a choice, players can't cast spells or activate abilities until after the cards are drawn or put into the graveyard and damage has been dealt (if applicable).
No other card is named in this ruling.
- #2· Wizards of the Coast
If you have fewer than three cards in your library, the opponent may choose to have you draw three cards. If so, you'll lose the game as state-based actions are performed.
No other card is named in this ruling.
- #3· Wizards of the Coast
If any of the cards put into your graveyard have
in their mana cost, X is considered to be 0.
No other card is named in this ruling.
Legal formats
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Meta decks with Combustible Gearhulk
No archived Top 8 deck with this card yet.




