Concordia Pegasus is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying
Complete guide
Concordia Pegasus is a classic example of an efficient, low-cost evasive creature found in White. While it lacks complex abilities, its simple keyword makes it a reliable choice for aggressive decks or strategies that care about flying. Understanding its place on the battlefield is key to mastering early-game pressure.
What It Does
Concordia Pegasus is a 1/3 creature with Flying for just two mana. The Flying keyword is an evasion mechanic, meaning this creature cannot be blocked except by creatures with Flying or Reach. Its three toughness makes it surprisingly resilient against early-game 1/1 and 2/2 attackers, allowing it to serve as both an early wall and a consistent source of chip damage.
How It Resolves Step by Step
When you cast Concordia Pegasus, it enters the stack as a creature spell. If it is not countered, it enters the battlefield and remains there until it is destroyed, exiled, or otherwise removed. Because it has Flying, when you declare it as an attacker, the defending player must check their creatures for the Flying or Reach keywords; if they lack these, Concordia Pegasus cannot be blocked and will deal damage directly to the player or planeswalker it is attacking.
Common Mistakes
A frequent error is forgetting that Flying only applies to being blocked, not to blocking. Concordia Pegasus can block ground-based creatures without any issues. However, players sometimes mistake its 1/3 stat line as being 'defensive only.' Remember that even 1 damage per turn adds up, especially when your opponent lacks creatures with Flying to stop the clock.
When to Play It
This card shines in 'Go-Wide' or 'Weenie' decks that need to maintain board presence. Its 3 toughness allows it to survive early combat against aggressive 2-power creatures, while its evasive nature makes it a perfect target for Equipment or Auras that increase its power, turning a small Pegasus into a significant aerial threat.
Interaction examples
If you control both Concordia Pegasus and Ornithopter of Paradise, you have a solid defensive aerial front. If your opponent attacks with a ground creature, both of your creatures are eligible to block it. Conversely, if your opponent only has ground creatures, both of your flyers can attack each turn without fear of being blocked by those ground units.
Early in the game, you might play Esper Sentinel on turn one followed by Concordia Pegasus on turn two. While Esper Sentinel taxes your opponent's noncreature spells, Concordia Pegasus provides a high-toughness blocker to protect your life total or the Sentinel itself from small attackers, creating a difficult board state for the opponent to navigate.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Concordia Pegasus
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Legal formats
Commentaires
- Sois le premier à commenter cette carte.
Read next
Meta decks with Concordia Pegasus
No archived Top 8 deck with this card yet.



Ornithopter of Paradise
Esper Sentinel