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Rules guide · Creature

Consuming AberrationHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Tarkir: Dragonstorm Commander· April 11, 2025
Carte Magic Consuming Aberration

Consuming Aberration is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Complete guide

Consuming Aberration is a terrifying Horror that grows stronger as your opponents' resources dwindle. It serves as both a massive threat on the battlefield and a consistent engine for milling your opponents' libraries every time you act. By turning every spell you cast into a milling tool, it rapidly inflates its own power and toughness.

A Growing Menace

Consuming Aberration features a characteristic-defining ability that sets its power and toughness equal to the total number of cards in all your opponents' graveyards. This ability is active in all zones, including your library, your hand, and the graveyard itself. As long as your opponents have cards in their discard piles, this Horror will have the stats to match.

The Mill Engine Step-by-Step

Whenever you cast any spell, the Aberration's second ability triggers. First, you cast a spell and pay its costs; the ability then goes on the stack above that spell. Each opponent must then reveal cards from the top of their library one by one until they hit a land card. Finally, all revealed cards—including the land—are placed into their respective graveyards. Because the trigger resolves first, the Aberration will usually grow in size before your original spell even finishes resolving.

Common Pitfalls

One common mistake is forgetting that the ability triggers on the 'cast,' not when the spell resolves. Even if your opponent uses a counterspell to stop your original spell, the Consuming Aberration trigger has already been placed on the stack and will still resolve. Additionally, if an opponent has no land cards left in their library, they simply reveal their entire library and put every card into their graveyard.

When to Deploy

This card is most effective in multiplayer formats like Commander, as it counts cards in all opponents' graveyards simultaneously. To maximize its impact, play it when you have low-cost spells held back in your hand, allowing you to trigger the mill effect multiple times in a single turn to suddenly boost the Aberration's power for a lethal swing.

Interaction examples

Building the Graveyard

With Consuming Aberration on the battlefield, you cast Solemn Simulacrum. The Aberration's ability triggers immediately. Your opponent reveals cards until they hit a land and puts them all into their graveyard. Only after this mill effect is finished does the Solemn Simulacrum resolve and enter the battlefield. The Aberration's power and toughness will increase instantly as those new cards hit the opponent's graveyard.

Doubling the Horror

If you have Roaming Throne on the battlefield and chose 'Horror' as its type, Consuming Aberration's cast trigger will fire an additional time. When you cast any spell, each opponent will have to reveal cards until they hit a land, put them in the graveyard, and then repeat that entire process a second time. This effectively doubles the speed at which you mill your opponents and grow your Aberration.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Consuming Aberration

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The ability that defines Consuming Aberration's power and toughness works in all zones, not just the battlefield.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If an opponent has no land cards in their library, all the cards from that library will be revealed and put into their graveyard.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Phenax, God of Deception
+Consuming Aberration
+Maddening Cacophony
#1

Phenax, God of Deception + Consuming Aberration + Maddening Cacophony

Infinite mill for target opponentNear-infinite mill
  1. 1Cast Maddening Cacophony with kicker by paying {4}{U}{U}, causing each opponent to mill half their library, rounded up.
  2. 2Activate Consuming Aberration by tapping it, causing a opponent to mill cards equal to the cards in opponents' graveyards, milling the remainder of their library.
Phenax, God of Deception
+Consuming Aberration
+Traumatize
#2

Phenax, God of Deception + Consuming Aberration + Traumatize

Infinite mill for target opponent
  1. 1Cast Traumatize by paying its mana cost, causing an opponent to mill half their library, rounded down.
  2. 2Activate Consuming Aberration by tapping it, causing the opponent to mill cards equal to the cards in opponents' graveyards, milling the remainder of their library.
Phenax, God of Deception
+Consuming Aberration
+Fleet Swallower
#3

Phenax, God of Deception + Consuming Aberration + Fleet Swallower

Infinite mill for target opponent
  1. 1Declare Fleet Swallower as an attacker, triggering its ability, causing an opponent to mill half their library, rounded up.
  2. 2Activate Consuming Aberration by tapping it, causing the opponent to mill cards equal to the cards in opponents' graveyards, milling the remainder of their library.
Phenax, God of Deception
+Consuming Aberration
+Terisian Mindbreaker
#4

Phenax, God of Deception + Consuming Aberration + Terisian Mindbreaker

Infinite mill for target opponent
  1. 1Declare Terisian Mindbreaker as an attacker, triggering it, causing the defending player to mill half their library, rounded up.
  2. 2Activate Consuming Aberration by tapping it, causing the opponent to mill cards equal to the cards in opponents' graveyards, milling the remainder of their library.
Phenax, God of Deception
+Consuming Aberration
+Jidoor, Aristocratic Capital // Overture
#5

Phenax, God of Deception + Consuming Aberration + Jidoor, Aristocratic Capital // Overture

Infinite mill for target opponent
  1. 1Cast Overture by paying its mana cost, causing an opponent to mill half their library, rounded down.
  2. 2Activate Consuming Aberration by tapping it, causing the opponent to mill cards equal to the cards in opponents' graveyards, milling the remainder of their library.
Phenax, God of Deception
+Consuming Aberration
+Kitsune's Technique
#6

Phenax, God of Deception + Consuming Aberration + Kitsune's Technique

Infinite mill for target opponent
  1. 1Cast Kitsune's Technique by paying its mana cost, causing an opponent to mill half their library, rounded up.
  2. 2Activate Consuming Aberration by tapping it, causing the opponent to mill cards equal to the cards in opponents' graveyards, milling the remainder of their library.
Phenax, God of Deception
+Consuming Aberration
+Lord Xander, the Collector
#7

Phenax, God of Deception + Consuming Aberration + Lord Xander, the Collector

Infinite mill for target opponent
  1. 1Declare Lord Xander as an attacker, triggering its second ability, causing the defending player to mill half their library, rounded up.
  2. 2Activate Consuming Aberration by tapping it, causing the opponent to mill cards equal to the cards in opponents' graveyards, milling the remainder of their library.
03

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemyduel
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