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Copperhorn ScoutHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Conspiracy: Take the Crown· August 26, 2016
Carte Magic Copperhorn Scout

Copperhorn Scout is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever this creature attacks, untap each other creature you control.

Complete guide

Copperhorn Scout is a powerful little Elf that provides incredible utility during the combat phase. By simply turning sideways, this scout ensures your entire army is ready for defense or a second round of activated abilities.

What it Does

Copperhorn Scout has a triggered ability that fires off the moment it is declared as an attacker. When this happens, it untaps every other creature you control, allowing them to effectively 'haste' their tap abilities or stand ready to block during your opponent's next turn.

How it Resolves Step by Step

First, you move to the Declare Attackers step and choose Copperhorn Scout as an attacker. The ability triggers and is put onto the stack. Before blockers are chosen, the ability resolves, and all your other creatures untap. It is important to note that untapping a creature that is already attacking does not remove it from combat; those creatures will still deal damage.

Common Mistakes

A common misconception is that Copperhorn Scout untaps itself; however, the text specifically states 'each other creature.' Additionally, players often think untapping an attacker stops the attack, but per official rules, an attacking creature remains an attacker even if it becomes untapped.

When to Play It

This card shines in decks with mana-producing creatures or creatures with powerful tap abilities. By attacking with the Scout, you can use your mana dorks twice in one turn: once before combat and once during or after combat.

Interaction examples

Double Mana Production

You tap Llanowar Elves for one Green mana during your Main Phase. Then, you attack with Copperhorn Scout. When the Scout's ability resolves, Llanowar Elves untaps, allowing you to tap it again for a second Green mana during your Second Main Phase.

Multi-Color Acceleration

If you have Birds of Paradise on the field, you can tap it to cast a spell before combat. When Copperhorn Scout attacks, Birds of Paradise untaps. Because it now has flying and is untapped, it can serve as a blocker during your opponent's turn or be tapped for mana again immediately.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Copperhorn Scout

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    As Copperhorn Scout’s ability resolves, you’ll untap each other creature you control regardless of whether that creature was attacking.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Untapping an attacking creature doesn’t cause it to stop attacking.

    No other card is named in this ruling.

02

Legal formats

modernlegacypaupervintagecommanderoathbreakerpaupercommanderduelpredhtlr
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