Crookclaw Transmuter is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flash Flying When this creature enters, switch target creature's power and toughness until end of turn.
How it works : Crookclaw Transmuter
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
No other card is named in this ruling.
- #2· Wizards of the Coast
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
No other card is named in this ruling.
- #3· Wizards of the Coast
Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Angelic Protector + Crookclaw Transmuter + Lightning Greaves
- 1Activate Lightning Greaves' equip ability by paying
, targeting Angelic Protector.
- 2Angelic Protector triggers, giving itself +0/+3 until end of turn.
- 3Resolve the Lightning Greaves ability, attaching it to Angelic Protector.
- 4Activate Lightning Greaves' equip ability by paying
, attaching it to another creature you control.
- 5Repeat an arbitrarily large number of times.
- 6Cast Crookclaw Transmuter by paying
.
- 7Crookclaw Transmuter enters the battlefield, switching Angelic Protector's power and toughness until end of turn.
- 8Deal combat damage to an opponent with Angelic Protector, causing the opponent to lose the game due to having zero or less life.
Task Force + Crookclaw Transmuter + Lightning Greaves
- 1Activate Lightning Greaves' equip ability by paying
, targeting Task Force.
- 2Task Force triggers, giving itself +0/+3 until end of turn.
- 3Resolve the Lightning Greaves ability, attaching it to Task Force.
- 4Activate Lightning Greaves' equip ability by paying
, attaching it to another creature you control.
- 5Repeat an arbitrarily large number of times.
- 6Cast Crookclaw Transmuter by paying
.
- 7Crookclaw Transmuter enters the battlefield, switching Task Force's power and toughness until end of turn.
- 8Deal combat damage to an opponent with Task Force, causing the opponent to lose the game due to having zero or less life.
Legal formats
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Meta decks with Crookclaw Transmuter
No archived Top 8 deck with this card yet.







