← MTG Rules

Rules guide · Enchantment

Curse of Death's HoldHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Innistrad· September 30, 2011
Carte Magic Curse of Death's Hold

Curse of Death's Hold is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Enchant player Creatures enchanted player controls get -1/-1.

Complete guide

Curse of Death's Hold is a powerful Aura Curse that slowly withers your opponent's army from the moment it hits the battlefield. By targeting a specific player, you ensure their forces are perpetually weakened, making it a staple for control decks looking to dominate the board state. This black enchantment turns the tide by punishing low-toughness creatures and making every combat favorable for you.

Continuous Debuff Mechanics

Curse of Death's Hold functions as a static effect that continuously applies to all creatures the enchanted player controls. Unlike a spell that deals damage, this reduction in power and toughness is constant and does not use the stack once the enchantment is attached. If a creature's toughness is reduced to 0 or less by this effect, it is put into its owner's graveyard as a state-based action.

Resolution and Targeting

When you cast Curse of Death's Hold, you choose a player to target. Upon resolution, the Aura enters the battlefield attached to that player. From that point forward, any creature entering the battlefield under that player's control will immediately be subject to the -1/-1 penalty. This happens before any player can activate abilities or cast spells, often causing 1-toughness creatures to die before they can even act.

Common Pitfalls

A common mistake is thinking this Curse targets creatures; it only targets the player. This means creatures with Hexproof or Protection from Black are still affected by the -1/-1 penalty because the ability does not target them. However, if the player has Hexproof (such as from Leyline of Sanctity), you cannot cast this Curse targeting them.

Strategic Deployment

You should prioritize playing Curse of Death's Hold against decks that rely on 'weenie' strategies or tokens. It effectively prevents your opponent from maintaining a board of 1/1 creatures. In slower matchups, it acts as a permanent combat trick, making your opponent's blockers smaller and less threatening during your turn.

Interaction examples

Draining the Life Out

If your opponent controls a 1/1 creature when Curse of Death's Hold is attached to them, that creature dies immediately due to having 0 toughness. This counts as the opponent losing life if you have other effects in play, but more importantly, if you later attack that player for damage, Exquisite Blood will trigger, gaining you life based on their loss.

The Infinite Loop Setup

While Curse of Death's Hold weakens the opponent's board, it helps stabilize the game while you assemble the Sanguine Bond and Exquisite Blood combo. If the Curse kills a creature and you have a way to gain life, Sanguine Bond will cause the opponent to lose life, which then triggers Exquisite Blood to gain you more life, creating a loop that wins the game instantly.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Curse of Death's Hold

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Darien, King of Kjeldor
+Sanguinary Priest
+Curse of Death's Hold
#1

Darien, King of Kjeldor + Sanguinary Priest + Curse of Death's Hold

Infinite death triggersInfinite creature ETBInfinite lifegain triggersInfinite creature LTB
  1. 1Cause the additional creature to die.
  2. 2Sanguinary Priest triggers, dealing 1 damage to you and causing you to gain one life.
  3. 3Darien triggers, creating a 1/1 Soldier creature token.
  4. 4The Soldier enters the battlefield as a 0/0 due to Curse of Death's Hold and dies as a state-based action due to having zero toughness.
  5. 5Repeat from step 2.
Yedora, Grave Gardener
+Ruthless Ripper
+Curse of Death's Hold
#2

Yedora, Grave Gardener + Ruthless Ripper + Curse of Death's Hold

Infinite death triggersInfinite creature ETBInfinite green manaInfinite landfall triggers
  1. 1Cast Ruthless Ripper by paying {B}.
  2. 2Ruthless Ripper dies as a state-based action due to having zero or less toughness.
  3. 3Yedora triggers, returning Ruthless Ripper to the battlefield face-down as a Forest land.
  4. 4Activate Ruthless Ripper by tapping it, adding {G}.
  5. 5Activate Ruthless Ripper's morph ability by revealing a black card from your hand, turning it face-up.
  6. 6Ruthless Ripper triggers, causing target player to lose 2 life.
  7. 7Repeat from step 2.
03

Legal formats

modernlegacyvintagepennycommanderoathbreakerduel
0 Image

Commentaires

  • Sois le premier à commenter cette carte.

Read next

Meta decks with Curse of Death's Hold

No archived Top 8 deck with this card yet.

Explore the meta
Official source