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Dack's DuplicateHow it works & interactions with other cards

By the ManaCount desk· 6 min read· Double Masters 2022· July 8, 2022
Carte Magic Dack's Duplicate

Dack's Duplicate is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

You may have this creature enter as a copy of any creature on the battlefield, except it has haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

How it works : Dack's Duplicate

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Dethrone doesn't trigger if the creature attacks a planeswalker, even if its controller has the most life. The same is true if the creature attacks a battle, even if its protector has the most life.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The ability of Dack's Duplicate doesn't target the creature.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Dack's Duplicate copies exactly what was printed on the original creature and nothing more (unless that creature is copying something else or is a token; see below), except it will have haste and dethrone. It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If the copied creature has {X} in its mana cost (such as Grenzo, Dungeon Warden), X is considered to be 0.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If the chosen creature is copying something else (for example, if the chosen creature is another Dack's Duplicate), then Dack's Duplicate enters the battlefield as whatever the chosen creature is copying. It will have haste and dethrone.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If the chosen creature is a token, Dack's Duplicate copies the original characteristics of that token as stated by the effect that put the token onto the battlefield. Dack's Duplicate is not a token, even when copying one.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    Haste and dethrone are part of the copiable values of Dack's Duplicate. If another creature enters the battlefield as or becomes a copy of Dack's Duplicate, it will copy whatever Dack's Duplicate is copying and have haste and dethrone.

    No other card is named in this ruling.

  8. #8· Wizards of the Coast

    If Dack's Duplicate somehow enters the battlefield at the same time as another creature, Dack's Duplicate can't become a copy of that creature. You may choose only a creature that's already on the battlefield.

    No other card is named in this ruling.

  9. #9· Wizards of the Coast

    You can choose to not copy anything. In that case, Dack's Duplicate enters the battlefield as a 0/0 Shapeshifter creature, and will probably die almost immediately, when state-based actions are next performed.

    No other card is named in this ruling.

  10. #10· Wizards of the Coast

    Once dethrone triggers, it doesn't matter what happens to the players' life totals before the ability resolves. You'll put a +1/+1 counter on the creature even if the defending player doesn't have the most life as the ability resolves.

    No other card is named in this ruling.

  11. #11· Wizards of the Coast

    The +1/+1 counter is put on the creature before blockers are declared.

    No other card is named in this ruling.

  12. #12· Wizards of the Coast

    In a Two-Headed Giant game, dethrone will trigger if the creature attacks either player on the team with the most life or tied for the most life.

    No other card is named in this ruling.

  13. #13· Wizards of the Coast

    Any enters-the-battlefield abilities of the copied creature will trigger when Dack's Duplicate enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the chosen creature will also work.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Kiki-Jiki, Mirror Breaker
+Dack's Duplicate
#1

Kiki-Jiki, Mirror Breaker + Dack's Duplicate

Infinite creature ETBInfinite creature LTBInfinite death triggers
  1. 1Activate Kiki-Jiki by tapping it, creating a token copy of Dack's Duplicate that has haste. Choose to have Dack's Duplicate enter as a copy of Kiki-Jiki.
  2. 2Put the oldest Kiki-Jiki into the graveyard due to the legend rule.
  3. 3Repeat step 1 using the Dack's Duplicate token instead.
Felidar Guardian
+Dack's Duplicate
#2

Felidar Guardian + Dack's Duplicate

Infinite creature LTBInfinite creature ETB
  1. 1Cast Dack's Duplicate by paying its mana cost, choosing to have it enter the battlefield as a copy of Felidar Guardian
  2. 2When Dack's Duplicate enters the battlefield, it triggers, blinking Felidar Guardian.
  3. 3When Felidar Guardian enters the battlefield, it triggers, blinking Dack's Duplicate. Choose to have Dack's Duplicate enter the battlefield as a copy of Felidar Guardian.
  4. 4Repeat from step 2.
Wispweaver Angel
+Dack's Duplicate
#3

Wispweaver Angel + Dack's Duplicate

Infinite creature ETBInfinite creature LTB
  1. 1Cast Dack's Duplicate by paying its mana cost, choosing to have it enter the battlefield as a copy of Wispweaver Angel
  2. 2When Dack's Duplicate enters the battlefield, it triggers, blinking Wispweaver Angel.
  3. 3When Wispweaver Angel enters the battlefield, it triggers, blinking Dack's Duplicate. Choose to have Dack's Duplicate enter the battlefield as a copy of Wispweaver Angel.
  4. 4Repeat from step 2.
Bladewing the Risen
+Dack's Duplicate
#4

Bladewing the Risen + Dack's Duplicate

Infinite creature LTBInfinite creature ETBInfinite death triggers
  1. 1Cast Dack's Duplicate by paying its mana cost, choosing to have it enter the battlefield as a copy of Bladewing.
  2. 2Put Bladewing into your graveyard due to the legend rule.
  3. 3Dack's Duplicate's enter-the-battlefield ability triggers, returning Bladewing from your graveyard to the battlefield.
  4. 4Put Bladewing into your graveyard due to the legend rule.
  5. 5Bladewing's enter-the-battlefield ability triggers, returning it from your graveyard to the battlefield.
  6. 6Repeat from step 4.
Mirror-Mad Phantasm
+Dack's Duplicate
#5

Mirror-Mad Phantasm + Dack's Duplicate

Infinite self-mill
  1. 1Activate Dack's Duplicate by paying {1}{U}, shuffling Dack's Duplicate into your library and milling your entire library due to it not having a card named Mirror-Mad Phantasm in it.
Kiora's Follower
+Illusionist's Bracers
+Dack's Duplicate
#6

Kiora's Follower + Illusionist's Bracers + Dack's Duplicate

Infinite untap of permanents you controlInfinite mana permanents you control can produce
  1. 1Activate Kiora's Follower by tapping it, targeting Dack's Duplicate.
  2. 2Illusionist's Bracers triggers, copying Kiora's Follower's ability.
  3. 3Resolve both Kiora's Follower abilities, untapping Dack's Duplicate and another permanent you control.
  4. 4Activate Dack's Duplicate by tapping it, untapping Kiora's Follower.
  5. 5Repeat.
Princess Yue
+Astral Dragon
+Dack's Duplicate
#7

Princess Yue + Astral Dragon + Dack's Duplicate

Infinite creature ETBInfinite creature LTBInfinite creature token copies of all noncreature permanentsInfinite creature tokens
  1. 1Cast Dack's Duplicate by paying its mana cost. Choose to have it enter as a copy of Princess Yue.
  2. 2Put Dack's Duplicate into your graveyard due to the legend rule.
  3. 3When Dack's Duplicate dies, it triggers, returning it from your graveyard to the battlefield as a land named Moon. Choose to have it enter as a copy of Astral Dragon, gaining its abilities.
  4. 4When Dack's Duplicate enters, it triggers, creating two token copies of itself, thus creating two copies of Moon with Astral Dragon's abilities, that are 3/3 Dragon creatures in addition to its other types.
  5. 5Put all but one of the Dack's Duplicates into your graveyard due to the legend rule.
  6. 6The Dack's Duplicate tokens each trigger. Resolve a trigger, creating two token copies of itself, thus creating two copies of Moon with Astral Dragon's abilities, that are 3/3 Dragon creatures in addition to its other types.
  7. 7Repeat from step 5.
Muldrotha, the Gravetide
+Lion's Eye Diamond
+Animate Dead
+Dack's Duplicate
#8

Muldrotha, the Gravetide + Lion's Eye Diamond + Animate Dead + Dack's Duplicate

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite creature ETB
  1. 1Cast Lion's Eye Diamond from your graveyard using Muldrotha by paying {0}.
  2. 2Activate Lion's Eye Diamond by sacrificing it and discarding your hand, adding three mana of any one color.
  3. 3Cast Dack's Duplicate by paying {2}{U}{R}, causing it to enter with haste and dethrone as a copy of Muldrotha.
  4. 4Put the original Muldrotha into your graveyard due to the legend rule.
  5. 5Cast Lion's Eye Diamond from your graveyard using the new Muldrotha by paying {0}.
  6. 6Activate Lion's Eye Diamond by sacrificing it and discarding your hand, adding three mana of any one color.
  7. 7Cast Animate Dead by paying {1}{B}.
  8. 8When Animate Dead enters, it triggers, returning Muldrotha from your graveyard to the battlefield with Animate Dead attached to it.
03

Legal formats

legacyvintagepennycommanderoathbreakerduel
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