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Deep Forest HermitHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Modern Horizons· June 14, 2019
Carte Magic Deep Forest Hermit

Deep Forest Hermit is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this creature enters, create four 1/1 green Squirrel creature tokens. Squirrels you control get +1/+1.

Complete guide

Deep Forest Hermit is a powerful tribal enforcer that brings an entire army of Squirrels with it to the battlefield. While its stay is temporary due to the Vanishing keyword, the impact it leaves on the board can quickly overwhelm your opponents. Let's explore how to maximize this Elf Druid's potential and manage its time on the field.

A Burst of Squirrel Energy

When Deep Forest Hermit enters the battlefield, its triggered ability creates four 1/1 green Squirrel creature tokens. Furthermore, it provides a static +1/+1 bonus to all Squirrels you control. This means that as long as the Hermit is on the battlefield, those four tokens are effectively 2/2 creatures, providing a total of 8 power for just five mana.

Understanding Vanishing 3

The Vanishing mechanic involves three distinct steps. First, the creature enters with three time counters. Second, at the beginning of your upkeep, you must remove one time counter. Finally, when the last time counter is removed, a second ability triggers that forces you to sacrifice the creature. This means the Hermit will naturally leave the battlefield at the start of your third upkeep after it was played.

Timing and Strategy

Deep Forest Hermit is best utilized in aggressive decks that can win before the Vanishing sacrifice occurs, or in decks that can 'blink' the creature to reset its counters and create even more tokens. Remember that the +1/+1 bonus is static; as soon as the Hermit leaves the battlefield (whether through Vanishing or being destroyed), your Squirrel tokens will immediately lose the buff and return to being 1/1 creatures.

Interaction examples

Doubling the Horde

If you control Roaming Throne and chose 'Elf' or 'Druid' as it entered, Deep Forest Hermit's enter-the-battlefield ability triggers an additional time. You will create eight 1/1 Squirrel tokens instead of four. Note that Roaming Throne will also cause the Vanishing upkeep trigger to fire twice, meaning the Hermit will lose time counters twice as fast!

Managing the Mana Base

In a mid-range strategy, you might use Solemn Simulacrum to accelerate your mana to reach the five mana required for Deep Forest Hermit. Once the Hermit arrives and creates its Squirrel tokens, the Simulacrum serves as a sturdy blocker while your buffed Squirrels focus on attacking the opponent.

The Strength of the Pack

When Deep Forest Hermit enters, it creates four Squirrel tokens. Because of the Hermit's third ability, each of these tokens immediately becomes a 2/2 creature. If you already had other Squirrel tokens on the battlefield from previous turns, they all receive the +1/+1 bonus as well, creating a massive board presence instantly.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Deep Forest Hermit

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Esix, Fractal Bloom
+Biovisionary
+Deep Forest Hermit
#1

Esix, Fractal Bloom + Biovisionary + Deep Forest Hermit

Win the game
  1. 1Cast Deep Forest Hermit by paying {3}{G}{G}.
  2. 2Deep Forest Hermit enters the battlefield, creating four token copies of Biovisionary due to Esix.
  3. 3At the beginning of your end step, each Biovisionary triggers.
  4. 4Resolve the first Biovisionary trigger, causing you to win the game.
Biovisionary
+Mystic Reflection
+Deep Forest Hermit
#2

Biovisionary + Mystic Reflection + Deep Forest Hermit

Win the game
  1. 1Cast Deep Forest Hermit by paying {3}{G}{G}.
  2. 2Deep Forest Hermit enters the battlefield, triggering its ability.
  3. 3Holding priority, cast Mystic Reflection by paying {1}{U}, causing the next creatures or planeswalkers to enter the battlefield this turn to enter as copies of Biovisionary.
  4. 4Resolve the Deep Forest Hermit trigger, creating four Biovisionary tokens.
  5. 5At the beginning of your end step, each Biovisionary triggers.
  6. 6Resolve the first Biovisionary trigger, causing you to win the game.
Emiel the Blessed
+Deep Forest Hermit
+Ashnod's Altar
#3

Emiel the Blessed + Deep Forest Hermit + Ashnod's Altar

Infinite blinkingInfinite colorless manaInfinite creature tokensInfinite death triggers
  1. 1Activate Emiel by paying {3}, blinking Deep Forest Hermit.
  2. 2Deep Forest Hermit enters the battlefield, creating four 1/1 Squirrel creature tokens.
  3. 3Activate Ashnod's Altar twice by sacrificing two Squirrel tokens, adding {C}{C}{C}{C}.
  4. 4Repeat.
Dino DNA
+Ashnod's Altar
+Deep Forest Hermit
#4

Dino DNA + Ashnod's Altar + Deep Forest Hermit

Infinite colorless manaInfinite copies of cards exiled with Dino DNAInfinite creature tokensInfinite death triggers
  1. 1Activate Dino DNA by paying {6}, creating a token copy of Deep Forest Hermit that is a 6/6 Dinosaur.
  2. 2When the Deep Forest Hermit token enters the battlefield, it triggers, creating four 1/1 Squirrel creature tokens.
  3. 3Activate Ashnod's Altar three times by sacrificing three Squirrels, adding six {C}.
  4. 4Repeat.
Ruthless Technomancer
+Pitiless Plunderer
+Ashnod's Altar
+Deep Forest Hermit
#5

Ruthless Technomancer + Pitiless Plunderer + Ashnod's Altar + Deep Forest Hermit

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokens
  1. 1Cast Deep Forest Hermit by paying {3}{G}{G}.
  2. 2Deep Forest Hermit enters the battlefield, creating four 1/1 Squirrel creature tokens.
  3. 3Activate Ashnod's Altar by sacrificing Deep Forest Hermit and a Squirrel token, adding {C}{C}{C}{C}.
  4. 4Pitiless Plunderer triggers twice, creating two Treasure tokens.
  5. 5Activate a Treasure token by tapping and sacrificing it, adding {B}.
  6. 6Activate Ruthless Technomancer by paying {2}{B} and sacrificing a Treasure token, returning Deep Forest Hermit from your graveyard to the battlefield.
  7. 7Repeat from step 2.
Emiel the Blessed
+Deep Forest Hermit
+Phyrexian Altar
#6

Emiel the Blessed + Deep Forest Hermit + Phyrexian Altar

Infinite creature ETBInfinite creature LTBInfinite blinkingInfinite colored mana
  1. 1Activate Emiel by paying {3}, blinking Deep Forest Hermit.
  2. 2Deep Forest Hermit enters the battlefield, creating four 1/1 Squirrel creature tokens.
  3. 3Activate Phyrexian Altar three times by sacrificing three Squirrel tokens, adding {3}.
  4. 4Repeat.
Deep Forest Hermit
+Temur Sabertooth
+Phyrexian Altar
+Parallel Lives
#7

Deep Forest Hermit + Temur Sabertooth + Phyrexian Altar + Parallel Lives

Infinite colored manaInfinite creature tokensInfinite death triggersInfinite creature ETB
  1. 1Cast Deep Forest Hermit by paying {3}{G}{G}.
  2. 2When Deep Forest Hermit enters the battlefield, it triggers, creating eight 1/1 Squirrel creature tokens.
  3. 3Activate Phyrexian Altar seven times by sacrificing seven Squirrels, adding {4}{G}{G}{G}.
  4. 4Activate Temur Sabertooth by paying {1}{G}, returning Deep Forest Hermit to your hand from the battlefield.
  5. 5Repeat.
Chatterfang, Squirrel General
+Deep Forest Hermit
+Temur Sabertooth
+Phyrexian Altar
#8

Chatterfang, Squirrel General + Deep Forest Hermit + Temur Sabertooth + Phyrexian Altar

Infinite colored manaInfinite creature tokensInfinite death triggersInfinite creature ETB
  1. 1Cast Deep Forest Hermit by paying {3}{G}{G}.
  2. 2When Deep Forest Hermit enters the battlefield, it triggers, creating eight 1/1 Squirrel creature tokens.
  3. 3Activate Phyrexian Altar seven times by sacrificing seven Squirrels, adding {4}{G}{G}{G}.
  4. 4Activate Temur Sabertooth by paying {1}{G}, returning Deep Forest Hermit to your hand from the battlefield.
  5. 5Repeat.

Related cards and tokens

03

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