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Desecration ElementalHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Duel Decks: Mirrodin Pure vs. New Phyrexia· May 14, 2011
Carte Magic Desecration Elemental

Desecration Elemental is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a player casts a spell, sacrifice a creature.

Complete guide

Desecration Elemental is a high-risk, high-reward horror from the Mirrodin block. Boasting massive stats for a low mana cost, it demands a constant sacrifice of your board whenever anyone tries to play the game. Mastering this card requires careful timing and a surplus of creatures to feed its bottomless hunger.

A Price for Every Spell

Desecration Elemental features Fear, making it difficult for many decks to block. However, it has a mandatory triggered ability: whenever any player casts a spell, you must sacrifice a creature. This triggers regardless of who cast the spell, meaning both your spells and your opponents' spells will force a sacrifice.

Resolution and Timing

When a spell is cast, the Elemental's ability is put on the stack on top of that spell. It will resolve before the spell that triggered it actually happens. You do not choose whether to sacrifice; if you control any creature when the ability resolves, you must choose one and put it into its owner's graveyard.

The Lone Elemental

A common mistake is forgetting that Desecration Elemental can sacrifice itself. If it is the only creature you control when a player casts a spell, you must sacrifice the Elemental. Because of this, it is often best played in decks that can generate many tokens or have creatures that benefit from dying.

Strategy and Play Style

Since the ability triggers on every spell, this card is best played when you have a significant board lead or when your opponent is low on cards. You can also use it as a sacrifice outlet for creatures with 'dies' triggers, turning a drawback into a tactical advantage.

Interaction examples

Cycling Through Resources

You control both Desecration Elemental and Solemn Simulacrum. Your opponent casts a spell, triggering the Elemental. When the trigger resolves, you sacrifice Solemn Simulacrum. This triggers the Simulacrum's ability, allowing you to draw a card. You have successfully protected your Elemental while replacing the lost creature with a fresh card.

The Double-Edged Throne

You have Roaming Throne on the battlefield with 'Elemental' chosen as the creature type. When any player casts a spell, Desecration Elemental's ability triggers. Because of Roaming Throne, it triggers an additional time. You will now have to sacrifice two creatures for every single spell cast, significantly increasing the cost of keeping your Elemental on the field.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Desecration Elemental

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    This ability triggers off anyone casting a spell, including you, not just Desecration Elemental’s controller or an opponent.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If Desecration Elemental is the only creature you control when its triggered ability resolves, you’ll have to sacrifice it.

    No other card is named in this ruling.

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Legal formats

modernlegacyvintagepennycommanderoathbreakerduelpredh
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