Drowner of Truth // Drowned Jungle is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Devoid (This card has no color.) When you cast this spell, ifwas spent to cast it, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add
." This land enters tapped.
: Add
or
.
How it works : Drowner of Truth // Drowned Jungle
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Drowner of Truth's triggered ability will resolve before Drowner of Truth does. If Drowner of Truth is countered or otherwise leaves the stack in response to that triggered ability, the triggered ability will still resolve as normal.
No other card is named in this ruling.
- #2· Wizards of the Coast
To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics. For example, if an effect stops you from casting creature spells, you can't cast Disciple of Freyalise, but you can still play Garden of Freyalise.
No other card is named in this ruling.
- #3· Wizards of the Coast
If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
No other card is named in this ruling.
- #4· Wizards of the Coast
If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. For example, if an effect allows you to play lands from your graveyard, you can play Garden of Freyalise, but you can't cast Disciple of Freyalise.
No other card is named in this ruling.
- #5· Wizards of the Coast
If an effect allows you to put a card with particular characteristics onto the battlefield without instructing you to play or cast it, you consider only the characteristics of a modal double-faced card's front face to see if that card qualifies. If it does, it enters the battlefield with its front face up. For example, if an effect allows you to put a creature card from your graveyard onto the battlefield, you can put Disciple of Freyalise onto the battlefield. However, an effect that lets you return a land card from your graveyard to your hand won't let you return Garden of Freyalise to your hand, as that card has only its front face's characteristics while in the graveyard.
No other card is named in this ruling.
- #6· Wizards of the Coast
The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack or the battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
No other card is named in this ruling.
- #7· Wizards of the Coast
A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
No other card is named in this ruling.
- #8· Wizards of the Coast
A card with devoid is just colorless. It's not colorless and the colors of mana in its mana cost.
No other card is named in this ruling.
- #9· Wizards of the Coast
Other cards and abilities can give a card with devoid a color. If that happens, it's just the new color, not that color and colorless.
No other card is named in this ruling.
- #10· Wizards of the Coast
Devoid works in all zones, not just on the battlefield.
No other card is named in this ruling.
- #11· Wizards of the Coast
If a card loses devoid, it will still be colorless. This is because effects that change an object's color (like the one created by devoid) are considered before the object loses devoid.
No other card is named in this ruling.
- #12· Wizards of the Coast
Devoid doesn't affect the color identity of the card for the purposes of the Commander variant. For example, while Abstruse Appropriation is colorless because it has devoid, its color identity is still white and black, and it can't be included in a Commander deck where the commander's color identity doesn't include both white and black.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Ulalek, Fused Atrocity + Drowner of Truth // Drowned Jungle + Skittering Cicada
- 1Cast any other Eldrazi except Drowner of Truth by paying its mana cost, triggering Ulalek.
- 2Holding priority, cast Drowner of Truth by paying
.
- 3Drowner of Truth and Ulalek trigger.
- 4Resolve the Ulalek trigger, causing you to pay
to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
- 5Resolve the copy of Drowner of Truth's trigger, creating two 0/1 Eldrazi Spawn creature tokens.
- 6Activate the Eldrazi Spawns by sacrificing them, adding
.
- 7Resolve the copy of Ulalek's trigger, causing you to pay
to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
- 8Repeat from step 5.
Ulalek, Fused Atrocity + Drowner of Truth // Drowned Jungle + Liberator, Urza's Battlethopter
- 1Cast any other Eldrazi except Drowner of Truth by paying its mana cost, triggering Ulalek.
- 2Holding priority, cast Drowner of Truth by paying
.
- 3Drowner of Truth and Ulalek trigger.
- 4Resolve the Ulalek trigger, causing you to pay
to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
- 5Resolve the copy of Drowner of Truth's trigger, creating two 0/1 Eldrazi Spawn creature tokens.
- 6Activate the Eldrazi Spawns by sacrificing them, adding
.
- 7Resolve the copy of Ulalek's trigger, causing you to pay
to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
- 8Repeat from step 5.
Ulalek, Fused Atrocity + Drowner of Truth // Drowned Jungle + Emergence Zone
- 1Activate Emergence Zone's second ability by paying
, tapping and sacrificing it, allowing you to cast spells as though they have flash this turn.
- 2Cast any other Eldrazi except Drowner of Truth by paying its mana cost, triggering Ulalek.
- 3Holding priority, cast Drowner of Truth by paying
.
- 4Drowner of Truth and Ulalek trigger.
- 5Resolve the Ulalek trigger, causing you to pay
to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
- 6Resolve the copy of Drowner of Truth's trigger, creating two 0/1 Eldrazi Spawn creature tokens.
- 7Activate the Eldrazi Spawns by sacrificing them, adding
.
- 8Resolve the copy of Ulalek's trigger, causing you to pay
to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
Ulalek, Fused Atrocity + Drowner of Truth // Drowned Jungle + Vedalken Orrery
- 1Cast any other Eldrazi except Drowner of Truth by paying its mana cost, triggering Ulalek.
- 2Holding priority, cast Drowner of Truth by paying
.
- 3Drowner of Truth and Ulalek trigger.
- 4Resolve the Ulalek trigger, causing you to pay
to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
- 5Resolve the copy of Drowner of Truth's trigger, creating two 0/1 Eldrazi Spawn creature tokens.
- 6Activate the Eldrazi Spawns by sacrificing them, adding
.
- 7Resolve the copy of Ulalek's trigger, causing you to pay
to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
- 8Repeat from step 5.
Ulalek, Fused Atrocity + Drowner of Truth // Drowned Jungle + Alchemist's Refuge
- 1Activate Alchemist's Refuge's second ability by paying
and tapping it, allowing you to cast spells this turn as though they have flash.
- 2Cast any other Eldrazi except Drowner of Truth by paying its mana cost, triggering Ulalek.
- 3Holding priority, cast Drowner of Truth by paying
.
- 4Drowner of Truth and Ulalek trigger.
- 5Resolve the Ulalek trigger, causing you to pay
to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
- 6Resolve the copy of Drowner of Truth's trigger, creating two 0/1 Eldrazi Spawn creature tokens.
- 7Activate the Eldrazi Spawns by sacrificing them, adding
.
- 8Resolve the copy of Ulalek's trigger, causing you to pay
to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
Ulalek, Fused Atrocity + Drowner of Truth // Drowned Jungle + Leyline of Anticipation
- 1Cast any other Eldrazi except Drowner of Truth by paying its mana cost, triggering Ulalek.
- 2Holding priority, cast Drowner of Truth by paying
.
- 3Drowner of Truth and Ulalek trigger.
- 4Resolve the Ulalek trigger, causing you to pay
to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
- 5Resolve the copy of Drowner of Truth's trigger, creating two 0/1 Eldrazi Spawn creature tokens.
- 6Activate the Eldrazi Spawns by sacrificing them, adding
.
- 7Resolve the copy of Ulalek's trigger, causing you to pay
to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
- 8Repeat from step 5.
Ulalek, Fused Atrocity + Drowner of Truth // Drowned Jungle + Nameless Inversion
- 1Cast Drowner of Truth by paying
. Drowner of Truth and Ulalek trigger.
- 2Holding priority, cast Nameless Inversion by paying
, triggering Ulalek.
- 3Resolve the Ulalek trigger, causing you to pay
to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
- 4Resolve the copy of Drowner of Truth's trigger, creating two 0/1 Eldrazi Spawn creature tokens.
- 5Activate the Eldrazi Spawns by sacrificing them, adding
.
- 6Resolve the copy of Ulalek's trigger, causing you to pay
to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
- 7Repeat from step 4.
Ulalek, Fused Atrocity + Drowner of Truth // Drowned Jungle + Winding Canyons
- 1Activate Winding Canyons' second ability by paying
and tapping it, allowing you to cast creature spells as though they have flash this turn.
- 2Cast any other Eldrazi except Drowner of Truth by paying its mana cost, triggering Ulalek.
- 3Holding priority, cast Drowner of Truth by paying
.
- 4Drowner of Truth and Ulalek trigger.
- 5Resolve the Ulalek trigger, causing you to pay
to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
- 6Resolve the copy of Drowner of Truth's trigger, creating two 0/1 Eldrazi Spawn creature tokens.
- 7Activate the Eldrazi Spawns by sacrificing them, adding
.
- 8Resolve the copy of Ulalek's trigger, causing you to pay
to copy all spells you control and then copy all activated and triggered abilities you control, ensuring to put Drowner of Truth's trigger on top of Ulalek's trigger.
Related cards and tokens
Legal formats
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