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Eastfarthing FarmerHow it works & interactions with other cards

By the ManaCount desk· 2 min read· The Lord of the Rings: Tales of Middle-earth· June 23, 2023
Carte Magic Eastfarthing Farmer

Eastfarthing Farmer is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

When this creature enters, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Complete guide

Eastfarthing Farmer is a delightful Halfling Peasant that proves even the smallest folk can provide a massive boost to your battlefield. By bringing a snack to the fight, this creature ensures your army is well-fed and ready for combat. Understanding its unique reflexive trigger is key to maximizing its potential in any Food-focused deck.

What It Does

Eastfarthing Farmer has a two-part triggered ability. First, when it enters the battlefield, it creates a Food token. Second, creating that token triggers a 'reflexive' ability that grants a target creature a power and toughness boost based on the total number of Food artifacts you control at the time the second ability resolves.

How It Resolves Step by Step

When Eastfarthing Farmer enters, the first ability goes on the stack. Once it resolves, you create a Food token. Immediately after that token is created, the 'When you do' reflexive trigger goes on the stack, and you choose a target creature. The game then counts your Food tokens only as that second ability resolves to determine the final +1/+1 bonus amount.

Common Mistakes

A common error is choosing a target as soon as the Farmer enters; however, the target is only chosen after the Food token is created. Additionally, remember that if you sacrifice your Food tokens in response to the reflexive trigger, the bonus will be smaller, as the count happens during resolution, not when the ability is put on the stack.

When to Play It

This card is most effective when you already have a pantry full of Food tokens. Since the bonus scales with your total Food count, playing the Farmer while you have several tokens already on board can result in a massive power spike for an unblocked creature or a key blocker.

Interaction examples

The Doubling Farmer

If you control Roaming Throne with 'Halfling' chosen, Eastfarthing Farmer's entry ability triggers twice. You will create two Food tokens. Consequently, the reflexive ability ('When you do') will also trigger twice, allowing you to target a creature twice (or two different creatures) for two separate +1/+1 boosts based on your Food count.

A Simple Harvest

With no other artifacts on board, Eastfarthing Farmer enters and creates a Food token. The reflexive trigger targets Eastfarthing Farmer itself. When it resolves, it counts the 1 Food you just created, giving the Farmer +1/+1 until end of turn.

Interaction with Other Types

If you have Solemn Simulacrum on the battlefield and play Eastfarthing Farmer, the Farmer creates a Food token. You can then target the Solemn Simulacrum with the +1/+1 bonus. If you already had two Food tokens before the Farmer arrived, the Simulacrum will get +3/+3 total because the Farmer's token makes it three Food items total.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Eastfarthing Farmer

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Food is an artifact type. Even though it appears on some creatures, it's never a creature type.

    Card named in this ruling

  2. #2· Wizards of the Coast

    You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.

    Card named in this ruling

  3. #3· Wizards of the Coast

    Whatever you do, don't eat the delicious cards.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    You don't choose a target for Eastfarthing Farmer's ability at the time it triggers. Rather, a second "reflexive" ability triggers when you create a Food token this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.

    Card named in this ruling

Related cards and tokens

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Legal formats

historictimelessgladiatormodernlegacypaupervintagecommanderoathbreakerbrawlcompetitivebrawlpaupercommanderdueltlr
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