Emberheart Challenger is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.
How it works : Emberheart Challenger
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You pay all costs and follow all timing rules for cards played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
No other card is named in this ruling.
- #2· Wizards of the Coast
Valiant abilities will resolve before the spell or ability that caused them to trigger.
No other card is named in this ruling.
- #3· Wizards of the Coast
If a spell or ability you control has one or more of its targets changed to a creature you control with a valiant ability, that ability will trigger if that creature hasn't yet been the target of a spell or ability you control this turn.
No other card is named in this ruling.
- #4· Wizards of the Coast
If you create a copy of a spell on the stack and target a creature you control with a valiant ability, that ability will trigger as long as the creature hasn't yet been the target of a spell or ability you control this turn.
No other card is named in this ruling.
Legal formats
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Meta decks with Emberheart Challenger
No archived Top 8 deck with this card yet.




