← MTG Rules

Rules guide · Sorcery

Emergent GrowthHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Ixalan· September 29, 2017
Carte Magic Emergent Growth

Emergent Growth is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Target creature gets +5/+5 until end of turn and must be blocked this turn if able.

Complete guide

Emergent Growth is a powerful green sorcery designed to force through massive damage or clear out problematic blockers. By turning a single creature into an overwhelming threat that cannot be ignored, it forces your opponent into a difficult tactical position. This card is a staple for aggressive decks looking to close out a game by demanding a confrontation on the battlefield.

Unpacking the Growth

Emergent Growth provides two distinct effects to a single target creature: a massive +5/+5 stat boost and a requirement that it must be blocked if able. The stat increase lasts until the end of the turn, while the blocking requirement ensures that the defending player cannot simply let the damage through if they have any legal blockers available.

The Resolution Process

When you cast Emergent Growth, you choose a target creature. Upon resolution, that creature gains the power and toughness bonus immediately. During the upcoming combat phase, when the active player declares attackers, the chosen creature must be assigned at least one blocker by the defending player during their Declare Blockers step. If the defender has multiple creatures capable of blocking, they only need to assign one to satisfy the 'if able' clause, though they are free to assign more if they choose.

Strategic Timing

Since Emergent Growth is a sorcery, you must cast it during one of your main phases. It is most effective when cast during your Pre-combat Main Phase. This allows you to immediately move to combat and utilize the temporary buff. Because it forces a block, it is often used as a removal spell disguised as a pump spell, forcing a small utility creature your opponent controls to step in front of your now-massive attacker.

Common Pitfalls

A common mistake is assuming this card grants 'Lure' effects (where all creatures must block). Emergent Growth only requires that at least one creature blocks it. If your opponent has no creatures, or if their creatures are tapped or have protection from your creature's colors, the 'if able' clause is not met, and your creature will simply deal its increased damage to the player or planeswalker it is attacking.

Interaction examples

Ramping into Growth

On turn three, you cast Cultivate to search for two basic lands, putting one onto the battlefield. This sets you up with five mana on turn four. You can then cast a creature and still have mana for Emergent Growth, or use the extra mana to ensure you can cast Emergent Growth on a creature already in play while holding up other spells.

Securing the Mana Base

Similar to Cultivate, using Kodama's Reach ensures you have the four mana (including at least one Green) required to cast Emergent Growth. By thinning your library of lands, you increase the chances of drawing more threats to target with the Growth, ensuring your opponent always has a high-priority target they are forced to block.

Single Target Confrontation

You target your 2/2 creature with Emergent Growth. It becomes a 7/7. You attack your opponent who has two 1/1 tokens. The opponent must assign at least one of those tokens to block your 7/7. They can choose to block with both, or block with one and let the other remain untapped or block something else, but they cannot let the 7/7 go unblocked.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Emergent Growth

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If the target creature attacks, the defending player must assign at least one blocker to it during the declare blockers step if that player controls any creatures that could block it. Other creatures may also block it, block other creatures, or not block at all.

    No other card is named in this ruling.

02

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduel
0 Image

Commentaires

  • Sois le premier à commenter cette carte.

Read next

Meta decks with Emergent Growth

No archived Top 8 deck with this card yet.

Explore the meta
Official source