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Rules guide · Legendary Creature

Erayo, Soratami Ascendant // Erayo's EssenceHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Saviors of Kamigawa· June 3, 2005
Carte Magic Erayo, Soratami Ascendant // Erayo's Essence

Erayo, Soratami Ascendant // Erayo's Essence is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Flying Whenever the fourth spell of a turn is cast, flip Erayo. Whenever an opponent casts their first spell each turn, counter that spell.

How it works : Erayo, Soratami Ascendant // Erayo's Essence

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Erayo’s Essence triggers only for the first spell an opponent casts in a given turn. It doesn’t trigger off any other spell that player casts after the first.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If Erayo, Soratami Ascendant flips while an opponent’s first spell for the turn is still on the stack, the ability of Erayo’s Essence doesn’t trigger because the opponent’s spell has already been cast. The spell isn’t countered.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If you have multiple opponents, Erayo’s Essence can trigger once for each opponent.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Each Ascendant is legendary in both its unflipped and flipped forms. This means that effects that look for legendary creature cards, such as Time of Need and Captain Sisay, can find an Ascendant.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Erayo, Soratami Ascendant // Erayo's Essence
+Arcane Laboratory
#1

Erayo, Soratami Ascendant // Erayo's Essence + Arcane Laboratory

Opponents can't resolve any spell for the rest of the gameLock
  1. 1Erayo counters the first spell cast, and Arcane Laboratory only lets players cast one spell a turn.
Erayo, Soratami Ascendant // Erayo's Essence
+Ethersworn Canonist
#2

Erayo, Soratami Ascendant // Erayo's Essence + Ethersworn Canonist

Opponents can only cast one non-artifact spell a turn if they first cast an artifactLock
  1. 1Erayo counters the first spell cast, and Ethersworn Canonist only lets opponent cast one non-artifact spell a turn.
Erayo, Soratami Ascendant // Erayo's Essence
+Eidolon of Rhetoric
#3

Erayo, Soratami Ascendant // Erayo's Essence + Eidolon of Rhetoric

Opponents can't resolve any spell for the rest of the gameLock
  1. 1Erayo counters the first spell cast, and Eidolon of Rhetoric only lets player cast one spell a turn.
Erayo, Soratami Ascendant // Erayo's Essence
+Rule of Law
#4

Erayo, Soratami Ascendant // Erayo's Essence + Rule of Law

Opponents can't resolve any spell for the rest of the gameLock
  1. 1Erayo counters the first spell cast, and Rule of Law only lets players cast one spell a turn.
Archon of Emeria
+Erayo, Soratami Ascendant // Erayo's Essence
#5

Archon of Emeria + Erayo, Soratami Ascendant // Erayo's Essence

Counter the first spell opponents cast each turnPlayers can only cast one spell per turnLock
  1. 1Whenever an opponent casts their first spell each turn, Erayo's Essence triggers, countering that spell.
  2. 2Because Archon of Emeria prevents players from casting more than one spell each turn, opponents cannot cast any more spells this turn.
03

Legal formats

modernlegacyvintageoathbreakerduel
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