Foundry Inspector is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Artifact spells you cast costless to cast.
Complete guide
Foundry Inspector is a staple for any deck focused on efficiency and mechanical synergies. By reducing the generic mana cost of your artifact spells, this Construct ensures your board presence grows faster than your opponents can handle. It serves as a vital bridge, turning mid-game threats into early-game plays.
What It Does
Foundry Inspector provides a static ability that reduces the cost of artifact spells you cast by {1}. This applies to any spell with the Artifact type, including Artifact Creatures, Equipment, and Vehicles. This reduction only affects the generic mana portion of the cost; it cannot reduce colored mana requirements.
How It Resolves Step by Step
When you cast an artifact spell, you first announce the spell and make any choices, such as the value of X. Next, you determine the total cost by starting with the mana cost or alternative cost, adding any cost increases, and finally applying cost reductions like Foundry Inspector's. Once this total cost is locked in, you pay the mana. Note that once you start casting the spell, opponents cannot remove Foundry Inspector to stop the discount from applying to that specific spell.
Common Mistakes
A common error is thinking Foundry Inspector reduces the cost of activated abilities of artifacts; it only applies to casting the spells themselves. Additionally, if an artifact costs only {1}, Foundry Inspector makes it cost {0}, but it cannot make a spell cost 'negative' mana. If you control multiple Foundry Inspectors, their effects stack, reducing costs by {1} for each one on the battlefield.
When to Play It
You should prioritize playing Foundry Inspector early in the game to maximize the cumulative mana saved over several turns. It is particularly effective in 'Artifact Storm' or 'Big Mana' strategies where you intend to chain multiple spells together in a single turn, effectively multiplying the value of the {1} discount.
Interaction examples
With Foundry Inspector on the battlefield, the total cost to cast Solemn Simulacrum is reduced from {4} to {3}. You pay the reduced cost, and when it enters the battlefield, you still get to search for your basic land as usual. This allows you to ramp your mana base even faster for a lower initial investment.
Roaming Throne normally costs {4} to cast. With Foundry Inspector in play, you only pay {3}. As Roaming Throne enters, you might choose 'Construct' as the creature type. Because Foundry Inspector is a Construct, any of its future triggered abilities (if granted by other cards) would trigger twice, all while you saved mana on the initial cast.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Foundry Inspector
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If an artifact spell has
in its mana cost, choose the value for X first, and then reduce the cost by
. For example, an artifact that costs
with X chosen as 4 costs
to cast if you control Foundry Inspector.
No other card is named in this ruling.
- #2· Wizards of the Coast
Once a player has announced an artifact spell, no player may take actions to try to remove Foundry Inspector from the battlefield before that spell's cost is locked in.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Sensei's Divining Top + Foundry Inspector + Mystic Forge
- 1Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- 2Cast Sensei's Divining Top from the top of your library by paying
.
- 3Repeat
Scrap Trawler + Myr Retriever + Krark-Clan Ironworks + Foundry Inspector
- 1Activate Krark-Clan Ironworks by sacrificing Myr Retriever, adding
.
- 2When Myr Retriever dies, it triggers, returning Scrap Trawler from your graveyard to your hand.
- 3Cast Scrap Trawler by paying its mana cost, which is reduced by Foundry Inspector.
- 4Activate Krark-Clan Ironworks by sacrificing Scrap Trawler, adding
.
- 5When Scrap Trawler dies, it triggers, returning Myr Retriever from your graveyard to your hand.
- 6Cast Myr Retriever by paying its mana cost, which is reduced by Foundry Inspector.
- 7Repeat.
Sensei's Divining Top + Foundry Inspector + The Reality Chip
- 1Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- 2Cast Sensei's Divining Top from the top of your library by paying
.
- 3Repeat
Scrap Trawler + Myr Retriever + Ashnod's Altar + Foundry Inspector
- 1Activate Ashnod's Altar by sacrificing Myr Retriever, adding
.
- 2When Myr Retriever dies, it triggers, returning Scrap Trawler from your graveyard to your hand.
- 3Cast Scrap Trawler by paying its mana cost, which is reduced by Foundry Inspector.
- 4Activate Ashnod's Altar by sacrificing Scrap Trawler, adding
.
- 5When Scrap Trawler dies, it triggers, returning Myr Retriever from your graveyard to your hand.
- 6Cast Myr Retriever by paying its mana cost, which is reduced by Foundry Inspector.
- 7Repeat.
Sensei's Divining Top + Foundry Inspector + Crystal Skull, Isu Spyglass
- 1Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- 2Cast Sensei's Divining Top from the top of your library by paying
.
- 3Repeat
Urza, Lord High Artificer + Forensic Gadgeteer + Sensei's Divining Top + Foundry Inspector
- 1Cast Sensei's Divining Top by paying
.
- 2Forensic Gadgeteer triggers, creating a Clue token.
- 3Activate Urza's first ability by tapping the Clue, adding
.
- 4Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield on top of your library.
- 5Activate the Clue by paying
and sacrificing it, causing you to draw Sensei's Divining Top from the top of your library.
- 6Repeat.
Sensei's Divining Top + Echoes of Eternity + Foundry Inspector
- 1Cast Sensei's Divining Top by paying
.
- 2Echoes of Eternity triggers, creating a copy of the Sensei's Divining Top spell.
- 3Resolve both Sensei's Divining Top spells.
- 4Activate the nontoken Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield onto the top of your library.
- 5Activate the token Sensei's Divining Top by tapping it, causing you to draw Sensei's Divining Top, and causing you to put the token Sensei's Divining Top from the battlefield onto the top of your library.
- 6Repeat.
Sensei's Divining Top + Foundry Inspector + Mm'menon, the Right Hand
- 1Activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- 2Cast Sensei's Divining Top from the top of your library by paying
.
- 3Repeat
Legal formats
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Meta decks with Foundry Inspector
No archived Top 8 deck with this card yet.



Solemn Simulacrum
Roaming Throne










