Echoes of Eternity is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
If a triggered ability of a colorless spell you control or another colorless permanent you control triggers, that ability triggers an additional time. Whenever you cast a colorless spell, copy it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Complete guide
Echoes of Eternity is a powerhouse for colorless decks, turning every Eldrazi or artifact into a recursive value machine. This Kindred Enchantment doubles down on both your casting process and your triggered abilities, ensuring your board presence scales exponentially. By mastering its timing and interactions, you can overwhelm your opponents with a tide of colorless spells.
Doubling Colorless Value
Echoes of Eternity features two distinct abilities. The first is a static ability that causes triggered abilities of your colorless spells and permanents to trigger an additional time. Triggered abilities are easy to spot; they always start with the words "when," "whenever," or "at." The second ability is a triggered ability itself: whenever you cast a colorless spell, Echoes of Eternity creates a copy of it. If the spell is a permanent, that copy enters the battlefield as a token.
Resolution Step by Step
When you cast a colorless spell while Echoes of Eternity is on the battlefield, the following happens: First, you pay the costs and put the spell on the stack. This triggers Echoes of Eternity's second ability. That trigger goes on the stack above the original spell. When the trigger resolves, a copy of the spell is created. If the spell has a 'when you cast' ability, that specific ability will trigger twice due to Echoes of Eternity's first ability. However, note that the copy created by Echoes of Eternity is not 'cast,' so the copy won't trigger its own 'when you cast' effects.
Common Mistakes
A frequent error is trying to apply Echoes of Eternity to replacement effects or 'as enters' abilities. It only affects triggered abilities (when, whenever, at). For example, a colorless creature that enters with a +1/+1 counter will not get two counters, as that is a replacement effect. Additionally, keep in mind that Echoes of Eternity is an Eldrazi card due to its Kindred type, which means other cards that care about the Eldrazi type will interact with it even though it is not a creature.
When to Play It
This enchantment is most effective in decks heavily saturated with colorless cards, such as Eldrazi tribal or heavy artifact builds. Because it costs three colorless mana, you need a stable mana base of Wastes or utility lands. Once it is on the board, prioritize casting high-impact colorless spells with powerful enter-the-battlefield or attack triggers to maximize the 'trigger an additional time' clause.
Interaction examples
If you cast a colorless creature spell like a basic artifact creature while Echoes of Eternity is out, the enchantment triggers to create a copy of that spell. You now have two versions of the spell on the stack. If the original spell had an ability that triggers 'when you cast this spell', that ability will trigger twice because of Echoes of Eternity's first ability. The copy, however, is not cast and will not trigger that ability again.
Faceless One is a colorless card by default, but its ability allows you to choose a color for it before the game begins. If you chose a color (like Red), Faceless One is no longer colorless. Therefore, Echoes of Eternity will not copy it when cast, nor will it cause any of Faceless One's triggered abilities to trigger an additional time. It only works with cards that remain colorless.
When you cast Super State, which is a colorless Aura, Echoes of Eternity triggers to create a copy of it. You may choose a new target for the copy, allowing you to enchant two different creatures. Once attached, if the enchanted creature is colorless and deals combat damage, its triggered ability will trigger twice due to Echoes of Eternity, dealing damage to other opponents twice over.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Echoes of Eternity
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keyword abilities are triggered abilities and will have "when," "whenever," or "at the beginning of" in their reminder text.
No other card is named in this ruling.
- #2· Wizards of the Coast
Replacement effects are unaffected by Echoes of Eternity's first ability. For example, a colorless creature that enters the battlefield under your control with one +1/+1 counter on it won't receive an additional +1/+1 counter.
No other card is named in this ruling.
- #3· Wizards of the Coast
Abilities that apply "as [this permanent] enters the battlefield" or "as [this permanent] is turned face up" are also unaffected.
No other card is named in this ruling.
- #4· Wizards of the Coast
Echoes of Eternity's first ability doesn't copy the triggered ability; it just causes the ability to trigger an additional time. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.
No other card is named in this ruling.
- #5· Wizards of the Coast
If you control two copies of Echoes of Eternity, abilities of colorless spells and other colorless permanents you control trigger three times. A third Echoes of Eternity causes such abilities to trigger four times, a fourth causes such abilities to trigger five times, and so on.
No other card is named in this ruling.
- #6· Wizards of the Coast
If a triggered ability is linked to a second ability, additional instances of that triggered ability are also linked to that second ability. If the second ability refers to "the exiled card," it refers to all cards exiled by instances of the triggered ability.
No other card is named in this ruling.
- #7· Wizards of the Coast
In some cases involving linked abilities, an ability requires information about "the exiled card." When this happens, the ability gets multiple answers. If these answers are being used to determine the value of a variable, the sum is used. For example, if Elite Arcanist's enters-the-battlefield ability triggers twice, two cards are exiled. The value of X in the activation cost of Elite Arcanist's other ability is the sum of the two cards' mana values. As the ability resolves, you create copies of both cards and can cast none, one, or both of the copies in any order.
No other card is named in this ruling.
- #8· Wizards of the Coast
Abilities that apply "when [this permanent] is turned face up" will trigger an additional time only if that permanent is colorless once it has been turned face up.
No other card is named in this ruling.
- #9· Wizards of the Coast
Once an ability of a permanent you control has triggered, making it colorless won't cause that ability to trigger an additional time. Similarly, once an ability of a colorless permanent has triggered an additional time due to Echoes of Eternity's first ability, giving that permanent one or more colors won't remove that additional triggered ability from the stack.
No other card is named in this ruling.
- #10· Wizards of the Coast
If you control two copies of Echoes of Eternity and you cast a colorless spell, each of their second abilities will trigger. Then, each of their first abilities will cause the other's second ability to trigger an additional time. In total, you'll get four copies of the spell in addition to the original spell. If you control three copies of Echoes of Eternity, you'll end up with nine copies of the spell plus the original. Four copies of Echoes of Eternity means sixteen copies of the spell plus the original, five means twenty-five copies plus the original, and so on.
No other card is named in this ruling.
- #11· Wizards of the Coast
The copy created by Echoes of Eternity's last ability is put directly onto the stack. It isn't cast, so any abilities that apply "when you cast [this spell]" won't trigger.
No other card is named in this ruling.
- #12· Wizards of the Coast
Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield.
No other card is named in this ruling.
- #13· Wizards of the Coast
While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Ulalek, Fused Atrocity + Glaring Fleshraker + Echoes of Eternity
- 1Cast any colorless Eldrazi spell by paying its mana cost, triggering Ulalek twice, Echoes of Eternity twice and Glaring Fleshraker's first ability twice.
- 2Resolve a Ulalek trigger, causing you to pay
to copy the colorless spell, the remaining Ulalek trigger, both Echoes of Eternity triggers and both Glaring Fleshraker triggers.
- 3Resolve the first Glaring Fleshraker trigger, creating a 0/1 Eldrazi Spawn creature token.
- 4When the Eldrazi Spawn enters the battlefield, Glaring Fleshraker's second ability triggers, dealing 1 damage to each opponent.
- 5Activate the Eldrazi Spawn by sacrificing it, adding
.
- 6Repeat from step 3 one additional time.
- 7Repeat from step 2.
Ulalek, Fused Atrocity + Echoes of Eternity + Kozilek's Unsealing
- 1Cast an Eldrazi with mana value 4, 5 or 6 from your hand by paying its mana cost.
- 2Ulalek and Kozilek's Unsealing's first ability trigger twice, the Eldrazi cast triggers twice if it has a cast ability, Echoes of Eternity triggers once if the Eldrazi cast was colorless.
- 3Resolve the first Ulalek's trigger, causing you to pay
to copy the Eldrazi spell, the additional Ulalek's trigger, both Kozilek's Unsealing triggers, both Eldrazi cast triggers if it had one, and the Echoes of Eternity trigger if it triggered.
- 4Resolve both Eldrazi cast triggers, if applicable.
- 5Resolve both Kozilek's Unsealing triggers, creating four 0/1 Eldrazi Spawn creature tokens.
- 6Holding priority, activate two Eldrazi Spawns by sacrificing them, adding
.
- 7Resolve the copy of Ulalek's trigger from step 3, causing you to pay
to copy the Eldrazi spell, the additional Ulalek's trigger, both Kozilek's Unsealing triggers and any other abilities on the stack.
- 8Repeat from step 4.
Sensei's Divining Top + Echoes of Eternity + Glaring Fleshraker
- 1Cast Sensei's Divining Top by paying
.
- 2Glaring Fleshraker's first ability and Echoes of Eternity trigger.
- 3Resolve the Glaring Fleshraker trigger, creating a 0/1 Eldrazi Spawn creature token.
- 4When the Eldrazi Spawn enters, Glaring Fleshraker's second ability triggers, dealing 1 damage to each opponent.
- 5Resolve the Echoes of Eternity trigger, creating a copy of the Sensei's Divining Top spell.
- 6Resolve both Sensei's Divining Top spells.
- 7Activate the nontoken Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield onto the top of your library.
- 8Activate the token Sensei's Divining Top by tapping it, causing you to draw Sensei's Divining Top, and causing you to put the token Sensei's Divining Top from the battlefield onto the top of your library.
Sensei's Divining Top + Echoes of Eternity + Ugin, the Ineffable
- 1Cast Sensei's Divining Top by paying
.
- 2Echoes of Eternity triggers, creating a copy of the Sensei's Divining Top spell.
- 3Resolve both Sensei's Divining Top spells.
- 4Activate the nontoken Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield onto the top of your library.
- 5Activate the token Sensei's Divining Top by tapping it, causing you to draw Sensei's Divining Top, and causing you to put the token Sensei's Divining Top from the battlefield onto the top of your library.
- 6Repeat.
Ulalek, Fused Atrocity + Echoes of Eternity + Writhing Chrysalis
- 1Cast Writhing Chrysalis by paying
.
- 2Ulalek and Writhing Chrysalis' first ability triggers twice, and Echoes of Eternity triggers once.
- 3Resolve one of Writhing Chrysalis' triggers, creating two 0/1 Eldrazi Spawn creature tokens.
- 4Resolve the Echoes of Eternity trigger, copying the Writhing Chrysalis spell.
- 5Resolve the copy of the Writhing Chrysalis spell, creating a token copy of it.
- 6Activate both Eldrazi Spawn creature tokens by sacrificing it, adding
.
- 7Writhing Chrysalis triggers twice for each Eldrazi sacrificed, putting a total of four +1/+1 counters on itself.
- 8Resolve one of Ulalek's triggers, causing you to pay
to copy the Writhing Chrysalis spell, Ulalek's trigger and Writhing Chrysalis' trigger.
Sensei's Divining Top + Echoes of Eternity + Foundry Inspector
- 1Cast Sensei's Divining Top by paying
.
- 2Echoes of Eternity triggers, creating a copy of the Sensei's Divining Top spell.
- 3Resolve both Sensei's Divining Top spells.
- 4Activate the nontoken Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield onto the top of your library.
- 5Activate the token Sensei's Divining Top by tapping it, causing you to draw Sensei's Divining Top, and causing you to put the token Sensei's Divining Top from the battlefield onto the top of your library.
- 6Repeat.
Sensei's Divining Top + Echoes of Eternity + Cloud Key
- 1Cast Sensei's Divining Top by paying
.
- 2Echoes of Eternity triggers, creating a copy of the Sensei's Divining Top spell.
- 3Resolve both Sensei's Divining Top spells.
- 4Activate the nontoken Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield onto the top of your library.
- 5Activate the token Sensei's Divining Top by tapping it, causing you to draw Sensei's Divining Top, and causing you to put the token Sensei's Divining Top from the battlefield onto the top of your library.
- 6Repeat.
Sensei's Divining Top + Echoes of Eternity + Jhoira's Familiar
- 1Cast Sensei's Divining Top by paying
.
- 2Echoes of Eternity triggers, creating a copy of the Sensei's Divining Top spell.
- 3Resolve both Sensei's Divining Top spells.
- 4Activate the nontoken Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield onto the top of your library.
- 5Activate the token Sensei's Divining Top by tapping it, causing you to draw Sensei's Divining Top, and causing you to put the token Sensei's Divining Top from the battlefield onto the top of your library.
- 6Repeat.
Legal formats
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Meta decks with Echoes of Eternity
No archived Top 8 deck with this card yet.



Faceless One
Super State







