Foundry Hornet is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying When this creature enters, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.
How it works : Foundry Hornet
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The set of creatures affected by Foundry Hornet’s triggered ability is determined as the ability resolves. Creatures opponents begin to control later in the turn and permanents opponents control that become creatures later in the turn won’t get -1/-1. The effect continues until end of turn even if you stop controlling a creature with a +1/+1 counter on it.
No other card is named in this ruling.
- #2· Wizards of the Coast
If you don’t control a creature with a +1/+1 counter as Foundry Hornet enters the battlefield, its ability doesn’t trigger, even if you can give a +1/+1 counter to a creature right away. If you control no creatures with a +1/+1 counter as the ability resolves, nothing happens.
No other card is named in this ruling.
- #3· Wizards of the Coast
If an effect causes Foundry Hornet to enter the battlefield with a +1/+1 counter on it, it satisfies its own triggered ability.
No other card is named in this ruling.
Legal formats
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Meta decks with Foundry Hornet
No archived Top 8 deck with this card yet.




