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Rules guide · Token Creature

FaerieHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Foundations Tokens· November 15, 2024
Carte Magic Faerie

Faerie is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Flying

How it works : Faerie

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Interactions with other cards

These cards' text mentions Faerie.

Bitterblossom
Bitterblossom

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

Bitterbloom Bearer
Bitterbloom Bearer

Flash Flying At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.

Ancient Gold Dragon
Ancient Gold Dragon

Flying Whenever this creature deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.

Mischievous Mystic
Mischievous Mystic

Flying Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.

Eclipsed Realms
Eclipsed Realms

As this land enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a spell of the chosen type or activate an ability of a source of the chosen type.

Obyra, Dreaming Duelist
Obyra, Dreaming Duelist

Flash Flying Whenever another Faerie you control enters, each opponent loses 1 life.

Alela, Cunning Conqueror
Alela, Cunning Conqueror

Flying Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.

Scion of Oona
Scion of Oona

Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)

Spellstutter Sprite
Spellstutter Sprite

Flash Flying When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.

Tegwyll, Duke of Splendor
Tegwyll, Duke of Splendor

Flying, deathtouch Other Faeries you control get +1/+1. Whenever another Faerie you control dies, you draw a card and you lose 1 life.

Spell Stutter
Spell Stutter

Counter target spell unless its controller pays {2} plus an additional {1} for each Faerie you control.

Archmage of Echoes
Archmage of Echoes

Flying, ward {2} Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.)

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