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Rules guide · Sorcery

Fateful HandoffHow it works & interactions with other cards

By the ManaCount desk· 4 min read· The Brothers' War· November 18, 2022
Carte Magic Fateful Handoff

Fateful Handoff is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.

How it works : Fateful Handoff

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The mana value of an artifact creature that was cast as a prototype is based on the prototype mana cost rather than the card's usual mana cost.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If an artifact or creature on the battlefield has {X} in its mana cost, X is 0.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Archfiend of the Dross
+Heartless Act
+Fateful Handoff
#1

Archfiend of the Dross + Heartless Act + Fateful Handoff

Target opponent loses the game at the beginning of their next upkeep
  1. 1Cast Heartless Act by paying {1}{B}, removing up to three oil counters from Archfiend of the Dross.
  2. 2Cast Fateful Handoff by paying {3}{B}, causing you to draw four cards and give control of Archfiend of the Dross to an opponent.
  3. 3At the beginning of the opponent's next upkeep, Archfiend of the Dross triggers, causing the opponent to remove an oil counter from it and lose the game.
Razorkin Needlehead
+Vilis, Broker of Blood
+Fateful Handoff
#2

Razorkin Needlehead + Vilis, Broker of Blood + Fateful Handoff

Target opponent loses the gameNear-infinite damage to one opponentInfinite card draw for target opponentInfinite draw triggers for target opponent
  1. 1Cast Fateful Handoff by paying {3}{B}, causing you to draw eight cards and give control of Vilis to an opponent.
  2. 2During that opponent's draw step, they draw a card.
  3. 3Razorkin Needlehead triggers, dealing 1 damage to the opponent.
  4. 4Vilis triggers, causing the opponent to draw a card.
  5. 5Repeat from step 3 until the opponent loses the game either due to drawing from an empty library, or from having 0 life.
Consecrated Sphinx
+Notion Thief
+Fateful Handoff
#3

Consecrated Sphinx + Notion Thief + Fateful Handoff

Infinite card draw for target opponentInfinite draw triggers for target opponentTarget opponent loses the game
  1. 1Cast Fateful Handoff by paying {2}{U}{B}, causing you to draw four cards and give control of Notion Thief to an opponent.
  2. 2During that opponent's draw step, they draw a card.
  3. 3Consecrated Sphinx triggers, causing the opponent to draw two cards due to Notion Thief.
  4. 4Consecrated Sphinx triggers twice.
  5. 5Resolve the first trigger, causing the opponent to draw two cards due to Notion Thief.
  6. 6Repeat from step 4 until the opponent loses the game due to drawing from an empty library.
Nekusar, the Mindrazer
+Vilis, Broker of Blood
+Fateful Handoff
#4

Nekusar, the Mindrazer + Vilis, Broker of Blood + Fateful Handoff

Target opponent loses the gameNear-infinite damage to one opponentInfinite card draw for target opponentInfinite draw triggers for target opponent
  1. 1Cast Fateful Handoff by paying {3}{B}, causing you to draw eight cards and give control of Vilis to an opponent.
  2. 2During that opponent's draw step, they draw a card.
  3. 3Nekusar triggers, dealing 1 damage to the opponent.
  4. 4Vilis triggers, causing the opponent to draw a card.
  5. 5Repeat from step 3 until the opponent loses the game either due to drawing from an empty library, or from having 0 life.
Patrolling Peacemaker
+Bloodcrazed Hoplite
+Fateful Handoff
#5

Patrolling Peacemaker + Bloodcrazed Hoplite + Fateful Handoff

Infinite proliferate
  1. 1Donate control of Bloodcrazed Hoplite to an opponent.
  2. 2Put a +1/+1 counter on Bloodcrazed Hoplite either by proliferating or by any other method.
  3. 3Bloodcrazed Hoplite triggers, targeting any creature controlled by you or another opponent.
  4. 4When the opponent commits that crime, Patrolling Peacemaker triggers, causing you to proliferate and put a +1/+1 counter on Bloodcrazed Hoplite.
  5. 5Repeat from step 3.
Blightbeetle
+Ashnod's Altar
+Fateful Handoff
#6

Blightbeetle + Ashnod's Altar + Fateful Handoff

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Donate Blightbeetle to an opponent
  2. 2Activate Ashnod's Altar by sacrificing the undying creature.
  3. 3When the undying creature dies, its undying ability triggers, returning itself from your graveyard to the battlefield without a +1/+1 counter on it due to Blightbeetle.
  4. 4Repeat from step 2.
Blightbeetle
+Phyrexian Altar
+Fateful Handoff
#7

Blightbeetle + Phyrexian Altar + Fateful Handoff

Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite creature sacrifice triggers
  1. 1Donate Blightbeetle to an opponent
  2. 2Activate Phyrexian Altar by sacrificing the undying creature.
  3. 3When the undying creature dies, its undying ability triggers, returning itself from your graveyard to the battlefield without a +1/+1 counter on it due to Blightbeetle.
  4. 4Repeat from step 2.
Blightbeetle
+Altar of Dementia
+Fateful Handoff
#8

Blightbeetle + Altar of Dementia + Fateful Handoff

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Donate Blightbeetle to an opponent
  2. 2Activate Altar of Dementia by sacrificing the undying creature.
  3. 3When the undying creature dies, its undying ability triggers, returning itself from your graveyard to the battlefield without a +1/+1 counter on it due to Blightbeetle.
  4. 4Resolve the Altar of Dementia ability.
  5. 5Repeat from step 2.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduel
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