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Rules guide · Instant

Feeding FrenzyHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Onslaught· October 7, 2002
Carte Magic Feeding Frenzy

Feeding Frenzy is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.

Complete guide

Feeding Frenzy is a classic Black instant that turns your undead horde into a lethal debuff for your opponents. By counting the number of Zombies you control, this spell can take down even the most indestructible threats by reducing their toughness to zero.

Strength in Numbers

Feeding Frenzy calculates the value of X based on the total number of Zombies on the battlefield at the moment the spell resolves. It does not just count your Zombies; it counts every creature with the Zombie subtype currently in play, regardless of who controls them. The target creature receives -X/-X, which can bypass keyword abilities like Indestructible because the creature is put into the graveyard for having zero toughness rather than being destroyed.

How it Resolves

First, you choose a legal target for the spell as you cast it. Upon resolution, the game checks the current state of the battlefield to count all permanents with the Zombie subtype. Once X is determined, the continuous effect is applied to the target creature until the end of the turn. If the number of Zombies changes after the spell has resolved, the -X/-X value does not change; it is locked in at the moment of resolution.

Common Pitfalls

A common mistake is forgetting that the count happens during resolution, not when you cast the spell. If an opponent uses a removal spell to destroy your Zombies while Feeding Frenzy is on the stack, X will be smaller when the spell finally resolves. Additionally, since the spell requires a target, if the target becomes illegal (for example, by gaining Hexproof or being sacrificed), the entire spell will fail to resolve and no Zombies will be counted.

When to Cast It

Because Feeding Frenzy is an instant, it is best used during the combat phase or at the end of an opponent's turn. Use it after an opponent has declared attackers to shrink their biggest threat, or cast it in response to a pump spell to ensure the target's toughness still hits zero.

Interaction examples

The Deadly Dispute Synergy

If you have three Zombies and cast Feeding Frenzy targeting an opponent's creature, but then cast Deadly Dispute sacrificing one of those Zombies in response, Feeding Frenzy will only see two Zombies when it resolves. Always ensure you resolve your sacrifice effects after your stat-reduction spells if you need the higher count.

Exile vs. Stat Reduction

While Deadly Rollick is an efficient way to exile a creature for zero mana if you control your commander, Feeding Frenzy serves a different purpose. Feeding Frenzy can deal with creatures that have protection from colors or 'Ward' costs more flexibly in monoblack decks that go wide with tokens, as it relies on the board state to scale its power rather than just exiling.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Feeding Frenzy

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

legacyvintagecommanderoathbreakerduelpremodernpredhtlr
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