Fiend Hunter is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
When this creature enters, you may exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
How it works : Fiend Hunter
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
In a multiplayer game, if you lose the game, the creature exiled with Fiend Hunter remains exiled indefinitely. This is also different from abilities on other cards that exile a permanent "until" something happens.
No other card is named in this ruling.
- #2· Wizards of the Coast
Once the exiled creature returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
No other card is named in this ruling.
- #3· Wizards of the Coast
If a token is exiled this way, it won't return to the battlefield.
No other card is named in this ruling.
- #4· Wizards of the Coast
If Fiend Hunter leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the target creature indefinitely. This is different from abilities on other cards that exile a permanent "until" something happens.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Abdel Adrian, Gorion's Ward + Restoration Angel + Fiend Hunter
- 1Cast Abdel Adrian from the command zone by paying
and command tax, if applicable.
- 2When Abdel Adrian enters the battlefield, it triggers, exiling Fiend Hunter and creating a 1/1 Soldier creature token.
- 3When Fiend Hunter leaves the battlefield, it triggers, returning Restoration Angel from exile to the battlefield.
- 4When Restoration Angel enters the battlefield, it triggers, blinking Abdel Adrian.
- 5Abdel Adrian leaves and re-enters the battlefield, causing Fiend Hunter to return from exile to the battlefield, and triggering both Fiend Hunter and Abdel Adrian's abilities.
- 6Resolve the Fiend Hunter trigger, exiling Restoration Angel.
- 7Resolve the Abdel Adrian trigger, exiling Fiend Hunter and creating a 1/1 Soldier creature token.
- 8Repeat from step 3.
Abdel Adrian, Gorion's Ward + Fiend Hunter + Felidar Guardian
- 1Cast Abdel Adrian from the command zone by paying
and command tax, if applicable.
- 2When Abdel Adrian enters the battlefield, it triggers, exiling Fiend Hunter and creating a 1/1 Soldier creature token.
- 3When Fiend Hunter leaves the battlefield, it triggers, returning Felidar Guardian from exile to the battlefield.
- 4When Felidar Guardian enters the battlefield, it triggers, blinking Abdel Adrian.
- 5Abdel Adrian leaves and re-enters the battlefield, causing Fiend Hunter to return from exile to the battlefield, and triggering both Fiend Hunter and Abdel Adrian's abilities.
- 6Resolve the Fiend Hunter trigger, exiling Felidar Guardian.
- 7Resolve the Abdel Adrian trigger, exiling Fiend Hunter and creating a 1/1 Soldier creature token.
- 8Repeat from step 3.
Preston, the Vanisher + Fiend Hunter + Charming Prince
- 1Cast Charming Prince by paying
.
- 2When Charming Prince enters the battlefield, it triggers, exiling Fiend Hunter until the next end step.
- 3When Fiend Hunter leaves the battlefield, its second ability triggers, returning all cards exiled with it to the battlefield under their owner's control.
- 4At the beginning of your end step, Charming Prince triggers, returning Fiend Hunter from exile to the battlefield.
- 5When Fiend Hunter enters the battlefield, its first ability and Preston trigger.
- 6Resolve the Fiend Hunter trigger, exiling Charming Prince.
- 7Resolve the Preston trigger, creating a copy of Fiend Hunter that is a 0/1 Illusion.
- 8When the token Fiend Hunter enters the battlefield, its first ability triggers, exiling the nontoken Fiend Hunter until the token Fiend Hunter leaves the battlefield.
Preston, the Vanisher + Fiend Hunter + Flickerwisp
- 1Cast Flickerwisp by paying
.
- 2When Flickerwisp enters the battlefield, it triggers, exiling Fiend Hunter until the next end step.
- 3When Fiend Hunter leaves the battlefield, its second ability triggers, returning all cards exiled with it to the battlefield under their owner's control.
- 4At the beginning of your end step, Flickerwisp triggers, returning Fiend Hunter from exile to the battlefield.
- 5When Fiend Hunter enters the battlefield, its first ability and Preston trigger.
- 6Resolve the Fiend Hunter trigger, exiling Flickerwisp.
- 7Resolve the Preston trigger, creating a copy of Fiend Hunter that is a 0/1 Illusion.
- 8When the token Fiend Hunter enters the battlefield, its first ability triggers, exiling the nontoken Fiend Hunter until the token Fiend Hunter leaves the battlefield.
Ashnod's Altar + Fiend Hunter + Karmic Guide
- 1Cast Fiend Hunter by paying its mana cost.
- 2When Fiend Hunter enters, its first ability triggers, exiling Karmic Guide.
- 3Activate Ashnod's Altar by sacrificing Fiend Hunter.
- 4When Fiend Hunter dies, its second ability triggers, returning Karmic Guide from exile to the battlefield.
- 5When Karmic Guide enters, it triggers, returning Fiend Hunter from your graveyard to the battlefield.
- 6When Fiend Hunter enters, its first ability triggers, exiling Karmic Guide.
- 7Repeat from step 3.
Preston, the Vanisher + Abdel Adrian, Gorion's Ward + Fiend Hunter + Ephemerate
- 1Cast Ephemerate by paying
, blinking Fiend Hunter.
- 2When Fiend Hunter enters the battlefield, its first ability and Preston trigger.
- 3Resolve the Fiend Hunter trigger, exiling Abdel Adrian.
- 4Resolve the Preston trigger, creating a copy of Fiend Hunter that is a 0/1 Illusion.
- 5When the token Fiend Hunter enters the battlefield, its first ability triggers, exiling the nontoken Fiend Hunter until the token Fiend Hunter leaves the battlefield.
- 6When the nontoken Fiend Hunter leaves the battlefield, its second ability triggers, returning Abdel Adrian from exile to the battlefield.
- 7When Abdel Adrian enters the battlefield, it and Preston trigger.
- 8Resolve the Preston trigger, creating a token copy of Abdel Adrian that is a 0/1 Illusion.
Viscera Seer + Fiend Hunter + Karmic Guide
- 1Cast Fiend Hunter by paying its mana cost.
- 2When Fiend Hunter enters, its first ability triggers, exiling Karmic Guide.
- 3Activate Viscera Seer by sacrificing Fiend Hunter.
- 4When Fiend Hunter dies, its second ability triggers, returning Karmic Guide from exile to the battlefield.
- 5When Karmic Guide enters, it triggers, returning Fiend Hunter from your graveyard to the battlefield.
- 6When Fiend Hunter enters, its first ability triggers, exiling Karmic Guide.
- 7Resolve the Viscera Seer ability.
- 8Repeat from step 3.
Altar of Dementia + Fiend Hunter + Karmic Guide
- 1Cast Fiend Hunter by paying its mana cost.
- 2When Fiend Hunter enters, its first ability triggers, exiling Karmic Guide.
- 3Activate Altar of Dementia by sacrificing Fiend Hunter.
- 4When Fiend Hunter dies, its second ability triggers, returning Karmic Guide from exile to the battlefield.
- 5When Karmic Guide enters, it triggers, returning Fiend Hunter from your graveyard to the battlefield.
- 6When Fiend Hunter enters, its first ability triggers, exiling Karmic Guide.
- 7Resolve the Altar of Dementia ability.
- 8Repeat from step 3.
Legal formats
Commentaires
- Sois le premier à commenter cette carte.
Read next
Meta decks with Fiend Hunter
No archived Top 8 deck with this card yet.















