Restoration Angel is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flash Flying When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Complete guide
Restoration Angel is a versatile staple known for its ability to protect your board and retrigger powerful effects. With Flash and Flying, it often appears unexpectedly to turn the tide of battle in your favor. Whether you are saving a creature from removal or gaining extra value, this Angel is a premier choice for white decks.
A Flash of Protection
Restoration Angel has two primary keywords: Flash, which allows you to cast it any time you could cast an instant, and Flying. Its core power lies in its enter-the-battlefield ability, which allows you to exile a non-Angel creature you control and immediately return it to the battlefield. This 'flicker' effect removes the creature from combat and causes it to become a completely new object with no memory of its previous state.
How the Flicker Resolves
When Restoration Angel enters, its ability goes on the stack targeting a non-Angel creature. Upon resolution, the target is exiled. Any Auras attached to it are put into the graveyard, Equipment becomes unattached, and counters are removed. The card then returns to the battlefield under your control. Because it is a new object, any effects that were targeting it (like a damage spell) will lose their target and fail to affect it.
Permanent Ownership and Tokens
A common mistake involves using this ability on tokens; if a token is exiled, it ceases to exist and will not return. However, if you use the Angel on a creature you have temporarily stolen (such as through a 'gain control until end of turn' effect), the creature returns under your control permanently. This is because the effect specifies it returns under 'your control' without an expiration date.
Strategic Timing
The best time to play Restoration Angel is often during your opponent's turn. You can cast it in response to a removal spell to save your creature, or after your opponent declares attackers to provide a surprise blocker. Additionally, you can use it at the end of your opponent's turn to safely trigger a 'When this creature enters' ability of another creature you control, preparing you for your own turn.
Interaction examples
You have Solemn Simulacrum on the battlefield. When you cast Restoration Angel and target the Golem, it is exiled and returns. Because it entered the battlefield again, you get to search for another basic land card, effectively doubling the value of the Simulacrum.
If you control Roaming Throne with 'Angel' as the chosen type, Restoration Angel's ability will trigger twice when it enters the battlefield. This allows you to target and flicker two different non-Angel creatures (or the same one twice, though it would return as a new object in between) for massive utility.
If you need to change the creature type chosen for Roaming Throne, you can target it with Restoration Angel. Since Roaming Throne is a Golem (a non-Angel), it can be flickered. As it re-enters, you can choose a brand new creature type to adapt to the current game state.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Restoration Angel
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Once the exiled creature returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
No other card is named in this ruling.
- #2· Wizards of the Coast
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
No other card is named in this ruling.
- #3· Wizards of the Coast
When an effect returns the exiled card "under your control," you control it indefinitely after that. If you had temporarily gained control of a creature, it won't return to its previous controller. In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, a creature you took with Restoration Angel's effect is exiled.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Restoration Angel + Felidar Guardian
- 1Cast Felidar Guardian by paying its mana cost.
- 2When Felidar Guardian enters, it triggers, blinking Restoration Angel.
- 3When Restoration Angel enters, it triggers, blinking Felidar Guardian.
- 4Repeat from step 2.
Abdel Adrian, Gorion's Ward + Restoration Angel + Ephemerate
- 1Cast Abdel Adrian from the command zone by paying
and command tax, if applicable.
- 2Abdel Adrian enters the battlefield, exiling Restoration Angel and creating a 1/1 Soldier creature token.
- 3Cast Ephemerate by paying
, blinking Abdel Adrian.
- 4Abdel Adrian leaves and enters the battlefield, causing Restoration Angel to return to the battlefield from exile, and triggering Abdel Adrian and Restoration Angel's enters-the-battlefield ability.
- 5Resolve the Abdel Adrian trigger, exiling Restoration Angel and creating a 1/1 Soldier creature token.
- 6Resolve the Restoration Angel trigger, blinking Abdel Adrian.
- 7Repeat from step 4.
Abdel Adrian, Gorion's Ward + Restoration Angel + Cloudshift
- 1Cast Abdel Adrian from the command zone by paying
and command tax, if applicable.
- 2Abdel Adrian enters the battlefield, exiling Restoration Angel and creating a 1/1 Soldier creature token.
- 3Cast Cloudshift by paying
, blinking Abdel Adrian.
- 4Abdel Adrian leaves and enters the battlefield, causing Restoration Angel to return to the battlefield from exile, and triggering Abdel Adrian and Restoration Angel's enters-the-battlefield ability.
- 5Resolve Abdel Adrian's enters-the-battlefield ability, exiling Restoration Angel and creating a 1/1 Soldier creature token.
- 6Resolve Restoration Angel's enters-the-battlefield ability, blinking Abdel Adrian.
- 7Repeat from step 4.
Restoration Angel + Icewind Stalwart
- 1Cast Icewind Stalwart by paying its mana cost.
- 2When Icewind Stalwart enters, it triggers, blinking Restoration Angel.
- 3When Restoration Angel enters, it triggers, blinking Icewind Stalwart.
- 4Repeat from step 2.
Abdel Adrian, Gorion's Ward + Restoration Angel + Flicker of Fate
- 1Cast Abdel Adrian either from your hand or from the command zone by paying
and commander tax, if applicable.
- 2When Abdel Adrian enters the battlefield, it triggers, exiling Restoration Angel until Abedl Adrian leaves the battlefield and creating a 1/1 Soldier creature token.
- 3Cast Flicker of Fate by paying its mana cost, blinking Abdel Adrian.
- 4Abdel Adrian leaves and enters the battlefield, causing Restoration Angel to return to the battlefield from exile, and triggering Abdel Adrian and Restoration Angel's enter abilities.
- 5Resolve the Abdel Adrian trigger, exiling Restoration Angel until Abdel Adrian leaves the battlefield and creating a 1/1 Soldier creature token.
- 6Resolve the Restoration Angel trigger, blinking Abdel Adrian.
- 7Repeat from step 4.
Abdel Adrian, Gorion's Ward + Restoration Angel + Fiend Hunter
- 1Cast Abdel Adrian from the command zone by paying
and command tax, if applicable.
- 2When Abdel Adrian enters the battlefield, it triggers, exiling Fiend Hunter and creating a 1/1 Soldier creature token.
- 3When Fiend Hunter leaves the battlefield, it triggers, returning Restoration Angel from exile to the battlefield.
- 4When Restoration Angel enters the battlefield, it triggers, blinking Abdel Adrian.
- 5Abdel Adrian leaves and re-enters the battlefield, causing Fiend Hunter to return from exile to the battlefield, and triggering both Fiend Hunter and Abdel Adrian's abilities.
- 6Resolve the Fiend Hunter trigger, exiling Restoration Angel.
- 7Resolve the Abdel Adrian trigger, exiling Fiend Hunter and creating a 1/1 Soldier creature token.
- 8Repeat from step 3.
Kiki-Jiki, Mirror Breaker + Restoration Angel
- 1Activate Kiki-Jiki by tapping it, creating a token copy of Restoration Angel with haste.
- 2When the Restoration Angel token enters, it triggers, blinking Kiki-Jiki.
- 3Repeat.
Abdel Adrian, Gorion's Ward + Restoration Angel + Momentary Blink
- 1Cast Abdel Adrian either from your hand or from the command zone by paying
and commander tax, if applicable.
- 2When Abdel Adrian enters the battlefield, it triggers, exiling Restoration Angel until Abedl Adrian leaves the battlefield and creating a 1/1 Soldier creature token.
- 3Cast Momentary Blink by paying its mana cost, blinking Abdel Adrian.
- 4Abdel Adrian leaves and enters the battlefield, causing Restoration Angel to return to the battlefield from exile, and triggering Abdel Adrian and Restoration Angel's enter abilities.
- 5Resolve the Abdel Adrian trigger, exiling Restoration Angel until Abdel Adrian leaves the battlefield and creating a 1/1 Soldier creature token.
- 6Resolve the Restoration Angel trigger, blinking Abdel Adrian.
- 7Repeat from step 4.
Legal formats
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Meta decks with Restoration Angel
No archived Top 8 deck with this card yet.



Solemn Simulacrum
Roaming Throne







