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Rules guide · Enchantment

Fleeting MemoriesHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Shadows over Innistrad· April 8, 2016
Carte Magic Fleeting Memories

Fleeting Memories is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

When this enchantment enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, target player mills three cards.

How it works : Fleeting Memories

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If you sacrifice a Clue to pay the cost of a spell or ability, Fleeting Memories's second ability will resolve before that spell or ability.

    Card named in this ruling

  2. #2· Wizards of the Coast

    Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.

    Card named in this ruling

  3. #3· Wizards of the Coast

    If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.

    Card named in this ruling

  4. #4· Wizards of the Coast

    You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.

    Card named in this ruling

Related cards and tokens

02

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawldueltlr
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Meta decks with Fleeting Memories

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Official source