Fortunate Few is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
How it works : Fortunate Few
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
After you choose a nonland permanent, each other player does so in turn order starting from the player whose turn it is. Each player will know the choice made by previous players.
No other card is named in this ruling.
- #2· Wizards of the Coast
Once Fortunate Few begins resolving, no player may take any actions other than those specified by Fortunate Few until it’s done resolving. Notably, players must act to protect their permanents (such as by activating Kindred Boon) before knowing which permanents will be chosen.
No other card is named in this ruling.
- #3· Wizards of the Coast
A permanent with indestructible can be chosen this way even though it wouldn’t be destroyed otherwise.
No other card is named in this ruling.
- #4· Wizards of the Coast
Lands can’t be chosen and won’t be destroyed, even if they have other types (such as an artifact land).
No other card is named in this ruling.
Legal formats
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Meta decks with Fortunate Few
No archived Top 8 deck with this card yet.




