Fountainport is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
: Add
.
,
, Sacrifice a token: Draw a card.
,
, Pay 1 life: Create a 1/1 blue Fish creature token.
,
: Create a Treasure token.
Complete guide
Fountainport is a versatile utility land that provides a full suite of token-based options for the patient strategist. While it taps for colorless mana, its true power lies in its ability to generate resources or convert existing tokens into fresh cards.
A Land of Many Talents
Fountainport offers four distinct activated abilities. Beyond producing colorless mana, it can create a 1/1 blue Fish creature token for three mana and one life, or a Treasure token for four mana. Its most potent utility is the second ability, which allows you to sacrifice any token to draw a card, providing an exit strategy for your expendable assets.
Step-by-Step Resolution
When you activate the card-drawing ability, you must pay two mana, tap Fountainport, and sacrifice a token as part of the activation cost. This means the token is gone before the ability even hits the stack; no player can respond to the sacrifice itself to stop it. Once the ability resolves, you draw one card. For the token-creating abilities, you simply pay the mana and tap the land (and pay life for the Fish); the token is created when the ability resolves.
Timing and Strategy
Fountainport is an excellent mana sink for the late game. Because its abilities are activated, you can wait until your opponent's end step to decide whether you need a Fish for defense, a Treasure for future mana, or a new card. Remember that the draw ability requires a token, but it doesn't care what kind of token it is—a Treasure or a Fish works just as well.
Common Pitfalls
A common mistake is forgetting that sacrifice is a cost for the drawing ability. You cannot sacrifice the same token to two different effects, such as sacrificing a Treasure for mana and for Fountainport's draw ability simultaneously. Additionally, since Fountainport is a land, it does not have a color, even though it creates blue Fish tokens.
Interaction examples
If you have a Treasure token on the battlefield, you can pay two mana and tap Fountainport, then sacrifice that Treasure token as the cost. Instead of getting mana from the Treasure, you will draw a card when the ability resolves.
During your opponent's end step, you pay three mana and one life to activate Fountainport's third ability. A 1/1 blue Fish creature token is created. On your next turn, if you don't need the Fish to block, you can use Fountainport's second ability to sacrifice that Fish and draw a card.
In a Commander game, you might use Command Tower to produce the colored mana needed to activate Fountainport's high-cost abilities. For example, you can tap Command Tower and three other lands to pay the four mana required to have Fountainport create a Treasure token.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Fountainport
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Interactions with other cards
These cards' text mentions Fountainport.
Related cards and tokens
Legal formats
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Meta decks with Fountainport
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Fountainport
Treasure
Fish
Command Tower
