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Rules guide · Enchantment

Frontline HeroismHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Foundations Jumpstart· November 15, 2024
Carte Magic Frontline Heroism

Frontline Heroism is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

When this enchantment enters, create a 1/1 red Soldier creature token with haste. Whenever you cast a spell that targets only a single creature you control, create a 1/1 red Soldier creature token with haste, then copy that spell. The copy targets that token.

How it works : Frontline Heroism

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Frontline Heroism's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If you cast a spell that has multiple targets but all of them are the same creature you control, Frontline Heroism's last ability will trigger. In that case, the copy's targets will all be the token created by the ability.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    The copy created by Frontline Heroism's last ability is created on the stack, so it's not "cast". Abilities that trigger when a player casts a spell (like Frontline Heroism's own ability) won't trigger.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode or modes. You can't choose different ones.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If the spell that's copied has an X whose value was determined as it was cast, the copy will have the same value of X.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    You can't choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    Any choices made when the spell resolves won't have been made yet when it's copied. Any such choices will be made separately when the copy resolves.

    No other card is named in this ruling.

  8. #8· Wizards of the Coast

    If a permanent spell is copied, the copy is put onto the battlefield as a token as the spell resolves rather than putting the copy of the spell onto the battlefield. The rules that apply to a permanent spell becoming a permanent apply to a copy of a spell becoming a token.

    No other card is named in this ruling.

  9. #9· Wizards of the Coast

    The token that a resolving copy of a permanent spell becomes isn't "created" and won't interact with abilities that care about tokens being created, such as the first ability of Doubling Season.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Vadrok, Apex of Thunder
+Frontline Heroism
+Snap
#1

Vadrok, Apex of Thunder + Frontline Heroism + Snap

Infinite creature LTBInfinite creature ETBInfinite storm countInfinite magecraft triggers
  1. 1Activate up to two lands by tapping them, adding at least {W/U}{R}
  2. 2Cast Vadrok either from your hand or from the command zone for its mutate cost by paying {1}{W/U}{R}{R} plus commander tax, if applicable, targeting a non-Human creature you control.
  3. 3Frontline Heroism's second ability triggers, creating a 1/1 Soldier creature token with haste, and then copying the Vadrok spell targeting the Soldier.
  4. 4Resolve the copy of the Vadrok spell, putting it underneath the Soldier token.
  5. 5The Vadrok and Soldier token trigger, casting Snap from your graveyard without paying its mana cost.
  6. 6Resolve Snap, returning a creature from the battlefield to its owner's hand and untapping up to two lands.
  7. 7Holding priority, activate up to two lands by tapping them, adding at least {W/U}{R}.
  8. 8Resolve the original Vadrok spell, putting it underneath the creature it targeted.

Related cards and tokens

03

Legal formats

historictimelessgladiatorlegacyvintagecommanderoathbreakerbrawlcompetitivebrawldueltlr
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Meta decks with Frontline Heroism

No archived Top 8 deck with this card yet.

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Official source