Ghost Town is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
: Add
.
: Return this land to its owner's hand. Activate only if it's not your turn.
How it works : Ghost Town
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
02
Popular combos
Real combos played by the community, sorted by popularity.
#1
Retreat to Coralhelm + Ghost Town + Walking Atlas
Infinite landfall triggersInfinite colorless mana during each opponent's turn
- 1During any opponent's turn, activate Walking Atlas by tapping it, putting Ghost Town from your hand onto the battlefield.
- 2When Ghost Town enters the battlefield, Retreat to Coralhelm triggers, untapping Walking Atlas.
- 3Activate Ghost Town's first ability by tapping it, adding
.
- 4Activate Ghost Town's second ability by paying
, returning it from the battlefield to your hand.
- 5Repeat.
#2
Kodama of the East Tree + Ghost Town + Scute Swarm + Fabled Passage
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite landfall triggers
- 1Fetch a land using Fabled Passage.
- 2When the fetched land enters, Scute Swarm and Kodama trigger.
- 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- 4When Ghost Town enters, Kodama and Scute Swarm trigger.
- 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding
.
- 6Activate Ghost Town's second ability by paying
, returning it from the battlefield to your hand.
- 7Resolve the Scute Swarm from step 4, creating a token.
- 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
#3
Retreat to Coralhelm + Ghost Town + Sakura-Tribe Scout
Infinite landfall triggersInfinite colorless mana during each opponent's turn
- 1During any opponent's turn, activate Sakura-Tribe Scout by tapping it, putting Ghost Town from your hand onto the battlefield.
- 2When Ghost Town enters the battlefield, Retreat to Coralhelm triggers, untapping Sakura-Tribe Scout.
- 3Activate Ghost Town's first ability by tapping it, adding
.
- 4Activate Ghost Town's second ability by paying
, returning it from the battlefield to your hand.
- 5Repeat.
#4
Kodama of the East Tree + Ghost Town + Tireless Provisioner + Fabled Passage
Infinite Food tokensInfinite Treasure tokensInfinite artifact ETBInfinite artifact LTB
- 1Fetch a land using Fabled Passage.
- 2When the fetched land enters, Tireless Provisioner and Kodama trigger.
- 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- 4When Ghost Town enters, Kodama and Tireless Provisioner trigger.
- 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding
.
- 6Activate Ghost Town's second ability by paying
, returning it from the battlefield to your hand.
- 7Resolve the Tireless Provisioner from step 4, creating a token.
- 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
#5
Kodama of the East Tree + Ghost Town + Evolving Wilds + Scute Swarm
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite landfall triggers
- 1Fetch a land using Evolving Wilds.
- 2When the fetched land enters, Scute Swarm and Kodama trigger.
- 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- 4When Ghost Town enters, Kodama and Scute Swarm trigger.
- 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding
.
- 6Activate Ghost Town's second ability by paying
, returning it from the battlefield to your hand.
- 7Resolve the Scute Swarm from step 4, creating a token.
- 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
#6
Kodama of the East Tree + Ghost Town + Scute Swarm + Terramorphic Expanse
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite landfall triggers
- 1Fetch a land using Terramorphic Expanse.
- 2When the fetched land enters, Scute Swarm and Kodama trigger.
- 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- 4When Ghost Town enters, Kodama and Scute Swarm trigger.
- 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding
.
- 6Activate Ghost Town's second ability by paying
, returning it from the battlefield to your hand.
- 7Resolve the Scute Swarm from step 4, creating a token.
- 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
#7
Kodama of the East Tree + Ghost Town + Tireless Provisioner + Evolving Wilds
Infinite Food tokensInfinite Treasure tokensInfinite artifact ETBInfinite artifact LTB
- 1Fetch a land using Evolving Wilds.
- 2When the fetched land enters, Tireless Provisioner and Kodama trigger.
- 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- 4When Ghost Town enters, Kodama and Tireless Provisioner trigger.
- 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding
.
- 6Activate Ghost Town's second ability by paying
, returning it from the battlefield to your hand.
- 7Resolve the Tireless Provisioner from step 4, creating a token.
- 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
#8
Kodama of the East Tree + Ghost Town + Tireless Provisioner + Terramorphic Expanse
Infinite Food tokensInfinite Treasure tokensInfinite artifact ETBInfinite artifact LTB
- 1Fetch a land using Terramorphic Expanse.
- 2When the fetched land enters, Tireless Provisioner and Kodama trigger.
- 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- 4When Ghost Town enters, Kodama and Tireless Provisioner trigger.
- 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding
.
- 6Activate Ghost Town's second ability by paying
, returning it from the battlefield to your hand.
- 7Resolve the Tireless Provisioner from step 4, creating a token.
- 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
03
Legal formats
legacyvintagecommanderoathbreakerduelpremodernpredhtlr
Commentaires
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Meta decks with Ghost Town
No archived Top 8 deck with this card yet.













