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Rules guide · Land

Ghost TownHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Tempest· October 14, 1997
Carte Magic Ghost Town

Ghost Town is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{T}: Add {C}. {0}: Return this land to its owner's hand. Activate only if it's not your turn.

How it works : Ghost Town

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Retreat to Coralhelm
+Ghost Town
+Walking Atlas
#1

Retreat to Coralhelm + Ghost Town + Walking Atlas

Infinite landfall triggersInfinite colorless mana during each opponent's turn
  1. 1During any opponent's turn, activate Walking Atlas by tapping it, putting Ghost Town from your hand onto the battlefield.
  2. 2When Ghost Town enters the battlefield, Retreat to Coralhelm triggers, untapping Walking Atlas.
  3. 3Activate Ghost Town's first ability by tapping it, adding {C}.
  4. 4Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  5. 5Repeat.
Kodama of the East Tree
+Ghost Town
+Scute Swarm
+Fabled Passage
#2

Kodama of the East Tree + Ghost Town + Scute Swarm + Fabled Passage

Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite landfall triggers
  1. 1Fetch a land using Fabled Passage.
  2. 2When the fetched land enters, Scute Swarm and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Scute Swarm trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Scute Swarm from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Retreat to Coralhelm
+Ghost Town
+Sakura-Tribe Scout
#3

Retreat to Coralhelm + Ghost Town + Sakura-Tribe Scout

Infinite landfall triggersInfinite colorless mana during each opponent's turn
  1. 1During any opponent's turn, activate Sakura-Tribe Scout by tapping it, putting Ghost Town from your hand onto the battlefield.
  2. 2When Ghost Town enters the battlefield, Retreat to Coralhelm triggers, untapping Sakura-Tribe Scout.
  3. 3Activate Ghost Town's first ability by tapping it, adding {C}.
  4. 4Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  5. 5Repeat.
Kodama of the East Tree
+Ghost Town
+Tireless Provisioner
+Fabled Passage
#4

Kodama of the East Tree + Ghost Town + Tireless Provisioner + Fabled Passage

Infinite Food tokensInfinite Treasure tokensInfinite artifact ETBInfinite artifact LTB
  1. 1Fetch a land using Fabled Passage.
  2. 2When the fetched land enters, Tireless Provisioner and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Tireless Provisioner trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Tireless Provisioner from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Kodama of the East Tree
+Ghost Town
+Evolving Wilds
+Scute Swarm
#5

Kodama of the East Tree + Ghost Town + Evolving Wilds + Scute Swarm

Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite landfall triggers
  1. 1Fetch a land using Evolving Wilds.
  2. 2When the fetched land enters, Scute Swarm and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Scute Swarm trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Scute Swarm from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Kodama of the East Tree
+Ghost Town
+Scute Swarm
+Terramorphic Expanse
#6

Kodama of the East Tree + Ghost Town + Scute Swarm + Terramorphic Expanse

Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite landfall triggers
  1. 1Fetch a land using Terramorphic Expanse.
  2. 2When the fetched land enters, Scute Swarm and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Scute Swarm trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Scute Swarm from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Kodama of the East Tree
+Ghost Town
+Tireless Provisioner
+Evolving Wilds
#7

Kodama of the East Tree + Ghost Town + Tireless Provisioner + Evolving Wilds

Infinite Food tokensInfinite Treasure tokensInfinite artifact ETBInfinite artifact LTB
  1. 1Fetch a land using Evolving Wilds.
  2. 2When the fetched land enters, Tireless Provisioner and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Tireless Provisioner trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Tireless Provisioner from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
Kodama of the East Tree
+Ghost Town
+Tireless Provisioner
+Terramorphic Expanse
#8

Kodama of the East Tree + Ghost Town + Tireless Provisioner + Terramorphic Expanse

Infinite Food tokensInfinite Treasure tokensInfinite artifact ETBInfinite artifact LTB
  1. 1Fetch a land using Terramorphic Expanse.
  2. 2When the fetched land enters, Tireless Provisioner and Kodama trigger.
  3. 3Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. 4When Ghost Town enters, Kodama and Tireless Provisioner trigger.
  5. 5Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. 6Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. 7Resolve the Tireless Provisioner from step 4, creating a token.
  8. 8When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
03

Legal formats

legacyvintagecommanderoathbreakerduelpremodernpredhtlr
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Meta decks with Ghost Town

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