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Rules guide · Land

Goblin-townHow it works & interactions with other cards

By the ManaCount desk· 2 min read· The Hobbit· August 14, 2026
Carte Magic Goblin-town

Goblin-town is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

This land enters tapped. {T}: Add {B} or {R}. {2}{B}{R}, {T}, Sacrifice this land: Put two +1/+1 counters on target Goblin or Orc you control. Activate only as a sorcery.

Complete guide

Goblin-town is a specialized dual land that provides both utility and late-game power for tribal decks. While it enters the battlefield slowly, it offers a permanent power boost to your most important creatures when they need it most.

What It Does

Goblin-town serves two primary purposes: mana fixing and creature enhancement. It provides both Black and Red mana, which are the core colors for Goblin and Orc strategies. Its activated ability allows you to exchange the land for a permanent buff, placing two +1/+1 counters on a specific creature type.

Step-by-Step Resolution

To use the sacrifice ability, you must first ensure it is your main phase and the stack is empty, as it can only be activated as a sorcery. You pay two generic mana, one Black, and one Red, then tap and sacrifice Goblin-town as the cost. Once the ability resolves, you place two +1/+1 counters on your chosen Goblin or Orc.

Common Mistakes

The most frequent error is attempting to use the sacrifice ability during an opponent's turn or in response to a spell. Because the text specifies 'Activate only as a sorcery,' you cannot use it to save a creature from damage during combat or to respond to a removal spell on your opponent's turn. Additionally, remember that the land enters tapped, so it cannot produce mana the turn you play it.

When to Play It

This land is best utilized in aggressive decks that might run out of steam. In the early game, use it for mana. Once you have reached a board state where an extra land is less valuable than a stronger attacker, or if you need to push through the final points of damage, sacrifice it to grow your best Orc or Goblin.

Interaction examples

Establishing Mana Foundations

If you have Command Tower and Exotic Orchard on the field, you have flexible mana. However, playing Goblin-town early ensures you have guaranteed access to Black or Red for your tribal spells, even if your opponents' lands from Exotic Orchard don't produce the colors you need.

Solo Strategy

With only Goblin-town on the field, you can tap it for mana on turn 2 to cast a spell. In the late game, if you control a simple 1/1 Goblin token, you can spend four mana and sacrifice this land to turn that token into a 3/3 threat permanently.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Goblin-town

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacypaupervintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlpaupercommanderdueltlr
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