Gore Vassal is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Sacrifice this creature: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it.
How it works : Gore Vassal
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You can activate Gore Vassal’s ability targeting itself, but it won’t get a -1/-1 counter or regenerate because it’ll be an illegal target when the ability resolves.
No other card is named in this ruling.
- #2· Wizards of the Coast
The regeneration shield will last until the turn ends or until it’s used.
No other card is named in this ruling.
- #3· Wizards of the Coast
Let’s say you activate Gore Vassal’s ability targeting a creature with 3 toughness and 2 damage marked on it. The regeneration shield will be created just before the creature is destroyed for having damage marked on it equal to or greater than its toughness. The creature will then regenerate. That is, all damage will be removed from it and it will become tapped; any counters on the creature, including the -1/-1 counter put on by this ability, remain.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Athreos, Shroud-Veiled + Skullbriar, the Walking Grave + Gore Vassal
- 1Move to your end step.
- 2Athreos triggers, placing a coin counter on Skullbriar.
- 3Sacrifice Gore Vassal to put a -1/-1 counter on Skullbriar.
- 4Skullbriar dies to having 0 toughness.
- 5Athreos triggers, returning Skullbriar to the battlefield.
- 6Repeating steps 4-5.
Legal formats
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Meta decks with Gore Vassal
No archived Top 8 deck with this card yet.






