Grand Ossuary is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control. Whenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.
How it works : Grand Ossuary
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You choose the number of target creatures and declare how you are distributing the counters as you put the first ability on the stack. Each target must receive at least one +1/+1 counter.
No other card is named in this ruling.
- #2· Wizards of the Coast
Any target that is illegal when the first ability resolves won’t get any +1/+1 counters. Those counters are essentially lost; you won’t get to put them on another creature.
No other card is named in this ruling.
- #3· Wizards of the Coast
For the chaos ability, the total power of the creatures a player exiled is the total power of those creatures as they last existed on the battlefield, including any bonuses from +1/+1 counters, Auras, Equipment, and other applicable effects.
No other card is named in this ruling.
Related cards and tokens
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Meta decks with Grand Ossuary
No archived Top 8 deck with this card yet.




