Growth-Chamber Guardian is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Whenever one or more +1/+1 counters are put on this creature, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.
How it works : Growth-Chamber Guardian
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
No other card is named in this ruling.
- #2· Wizards of the Coast
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
No other card is named in this ruling.
- #3· Wizards of the Coast
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Growth-Chamber Guardian + The Great Henge + The Cauldron of Eternity + Ashnod's Altar
- 1Cast Growth-Chamber Guardian by paying
.
- 2Growth-Chamber Guardian enters the battlefield, triggering The Great Henge, putting a +1/+1 counter on Growth-Chamber Guardian and drawing you a card.
- 3Growth-Chamber Guardian triggers, holding priority, activate Ashnod's Altar by sacrificing Growth-Chamber Guardian, adding
.
- 4Growth-Chamber Guardian dies, triggering The Caludron of Eternity, putting Growth-Chamber Guardian on the bottom of your library from your graveyard.
- 5Resolve the Growth-Chamber Guardian trigger from step 3, searching your library for Growth-Chamber Guardian and putting it into your hand.
- 6Repeat.
Growth-Chamber Guardian + The Great Henge + The Cauldron of Eternity + Ashnod's Altar
- 1Cast Growth-Chamber Guardian by paying
.
- 2Growth-Chamber Guardian enters the battlefield, triggering The Great Henge, putting a +1/+1 counter on Growth-Chamber Guardian and drawing you a card.
- 3Growth-Chamber Guardian triggers, holding priority, activate Ashnod's Altar by sacrificing Growth-Chamber Guardian, adding
.
- 4Growth-Chamber Guardian dies, triggering The Caludron of Eternity, putting Growth-Chamber Guardian on the bottom of your library from your graveyard.
- 5Resolve the Growth-Chamber Guardian trigger from step 3, searching your library for Growth-Chamber Guardian and putting it into your hand.
- 6Repeat.
Growth-Chamber Guardian + The Great Henge + Wheel of Sun and Moon + Ashnod's Altar
- 1Cast Growth-Chamber Guardian by paying
.
- 2Growth-Chamber Guardian enters the battlefield, triggering The Great Henge, putting a +1/+1 counter on Growth-Chamber Guardian and drawing you a card.
- 3Growth-Chamber Guardian triggers.
- 4Holding priority, activate Ashnod's Altar by sacrificing Growth-Chamber Guardian, adding
.
- 5Growth-Chamber Guardian is put on the bottom of your library from the battlefield due to Wheel of Sun and Moon's effect.
- 6Resolve the Growth-Chamber Guardian trigger from step 3, searching your library for Growth-Chamber Guardian and putting it into your hand.
- 7Repeat.
Growth-Chamber Guardian + The Great Henge + Wheel of Sun and Moon + Ashnod's Altar
- 1Cast Growth-Chamber Guardian by paying
.
- 2Growth-Chamber Guardian enters the battlefield, triggering The Great Henge, putting a +1/+1 counter on Growth-Chamber Guardian and drawing you a card.
- 3Growth-Chamber Guardian triggers, holding priority, activate Ashnod's Altar by sacrificing Growth-Chamber Guardian, adding
.
- 4Growth-Chamber Guardian dies, triggering The Caludron of Eternity, putting Growth-Chamber Guardian on the bottom of your library from your graveyard.
- 5Resolve the Growth-Chamber Guardian trigger from step 3, searching your library for Growth-Chamber Guardian and putting it into your hand.
- 6Repeat.
Wheel of Sun and Moon + Ashnod's Altar + Earthcraft + Growth-Chamber Guardian
- 1Activate a basic Forest you control by tapping it, adding
.
- 2Cast Growth-Chamber Guardian by paying
.
- 3Growth-Chamber Guardian enters the battlefield, triggering Cathars' Crusade, putting a +1/+1 counter on each of your creatures.
- 4Growth-Chamber Guardian triggers, holding priority, activate Earthcraft by tapping Growth-Chamber Guardian, untapping a basic Forest you control.
- 5Activate Ashnod's Altar by sacrificing Growth-Chamber Guardian, adding
.
- 6Wheel of Sun and Moon causes Growth-Chamber Guardian to be put on the bottom of your library instead of your graveyard.
- 7Resolve the Growth-Chamber Guardian trigger from step 4, searching your library for Growth-Chamber Guardian and putting it into your hand.
- 8Repeat.
Legal formats
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Meta decks with Growth-Chamber Guardian
No archived Top 8 deck with this card yet.









